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DNE

Modeler

DNEG
PermanentRemote
Location
Montreal, Quebec
Experience
Mid
Posted
Posted 23 days ago
Medium
Visual Effects (VFX) Studio
Department
3D Modeler
Type
Permanent
Skills Required
MayaZBrushRenderManArnoldMarvelous Designer
About the Role

Location

Montréal, Quebec (Hybrid Remote)


Company Overview

DNEG Animation is a world-class studio that creates high-end animated feature films and episodic content for audiences all over the world. The company employs more than 10,000 people with global studios across North America, Europe, Asia, and Australia. DNEG is committed to creating an equitable, diverse, and inclusive work environment.


Position Overview

The candidate will demonstrate an ability to interpret and transpose character designs into 3D. Character Modellers must deliver outstanding models, both creatively and technically, and ensure the delivery of assets within established time frames. The role requires high adaptability to various artistic styles and a solid foundation in the technical aspects of character model creation.


Key Responsibilities

  • Create unique CG character models using provided reference material.
  • Submit work to dailies and attend production reviews.
  • Receive and address artistic and technical feedback.
  • Perform quality checks on work to ensure it meets DNEG protocols before handing off to downstream departments.
  • Learn and become familiar with DNEG Modelling Department workflows and pipeline tools.
  • Attend project-specific reviews, discussions, department assemblies, and other mandatory meetings.

Job Requirements

  • Experience working on feature animated films of varying artistic styles.
  • Production experience as a Character Modeller.
  • Good understanding of human anatomy and the ability to adapt to any organic lifeforms.
  • Ability to work closely with the Modelling Lead/Supervisor to ensure the quality and technical viability of character models.
  • Ability to effectively communicate ideas, suggestions, and questions with other team members.
  • Digital sculpting experience with Maya and ZBrush.
  • Production experience in a modern ray-tracing or path-tracing rendering software (e.g., RenderMan or Arnold).
  • Strong sense of form, scale, and proportion.

Additional Skills

  • Degree in Computer Animation or relevant course.
  • Knowledge of related software, such as Marvelous Designer.

Employment Terms

  • This is a unionized position covered by a collective agreement between DNEG and IATSE.
  • Employees are required to join the union and pay union dues.
  • Only candidates selected for the next steps will be contacted; all other applicants will be added to the talent pool for future consideration.
DNE
About the Studio
DNEG
Visual Effects (VFX) Studio
Location
19 offices
Employees
501-1000 employees
Founded
Founded 1998