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FRA2

Matte Painter

Framestore
Location
Melbourne, Victoria
Experience
Mid
Posted
Sep 3, 2026
Type
Contract · On-site

About the role

Role Details

  • Role: Digital Matte Painter
  • Duration: Six month contract
  • Work Model: Remote, Hybrid
  • Location: Melbourne, Victoria, Australia
  • Requirement: Candidates must have work rights in Australia or be within a timezone that aligns closely with Melbourne.

About the Role

Digital Matte Painters are responsible for painting photo-real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects. A strong understanding and sympathy for real world materials and lighting is essential. DMP artists will work closely with the Modeling and Shading departments and therefore must have a basic knowledge of the practices of each of these disciplines.


Responsibilities

  • Create photo-realistic digital matte paintings.
  • Assist with and develop the look of a shot/sequence in liaison with the supervision team.
  • Work alongside the production team to establish schedules and technical requirements.
  • Work in partnership with Shader Developers, Lighting TDs and Compositors to ensure shots are delivered to the very highest standard.
  • Work closely with the VFX Supervisor to ensure that the plates meet planned concept design requirements.
  • Seek out and build own photographic reference material.
  • Stay on schedule and meet set deadlines while maintaining the highest standards.
  • Communicate regularly with Production and Leads regarding schedules and deadlines.
  • Share techniques, reference materials and ideas with the team.
  • Continue to become familiar with new tools, software, data and other related technology.

Requirements

  • Previous experience in a similar role.
  • Thorough working knowledge of Photoshop.
  • Understanding of Nuke and Maya.
  • Previous experience working in a Linux environment.
  • Strong artistic skills.
  • Experience with 2.5 D.
  • Good understanding of the entire visual effects process.
  • Strong knowledge of camera focal lengths, a good sense of composition and an understanding of different out-put requirements.
  • Creative problem solving skills.
  • Knowledge of 3D modeling and rendering programmes.
  • Understanding of 2D compositing software.

Preferred Qualifications

  • A traditional arts background with an emphasis on photo-realistic work and environments.

Working Conditions and Inclusion

  • The Melbourne studio is fully accessible, with step-free entry and quiet spaces available.
  • Framestore is committed to supporting disabled colleagues and providing an inclusive workplace.
  • The company is proud to employ talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences.
  • Requirements listed are guidelines, not hard and fast rules; applicants with transferable skills are encouraged to apply.
FRA2

Framestore

VFX & Post-Production
Open roles
49
Founded
1986
Employees
1001-5000
Location
7 offices