About the role
Job Details
- Work Mode: On-site
- Location: Tenerife
- Contract Type: Full-time
- Start Date: To be agreed upon
Why 3Doubles?
- Work-Life Balance: Intensive morning shift (07:30 AM – 3:00 PM). Afternoons free.
- Team Culture: Employee voices are heard; ideas matter.
- Creative Environment: Modern office with cutting-edge technology and a collaborative artist community.
- Empowerment: Autonomy to refine the Lookdev pipeline and influence final frames.
Responsibilities
- Lead the Lookdev team to create high-quality surfaces and textures.
- Develop and maintain the Lookdev pipeline, including master materials and shading networks to streamline workflow.
- Interpret the Director's vision and translate it into actionable tasks for the Surfacing and Texturing team, ensuring visual consistency.
- Guide and support the team, fostering a culture of continuous learning and technical excellence.
- Ensure all assets are optimized for lighting and rendering stages, balancing visual complexity with render times.
- Calibrate the artistic quality of each shot according to budget, calculate bids, and ensure optimization for rendering.
Qualifications and Requirements
- Experience: Extensive experience in high-end animation or VFX.
- Technical Skills:
- Deep mastery of texturing and shading software.
- Proficiency in Houdini, Substance, and Arnold/RenderMan workflows.
- Houdini workflow knowledge.
- High-level sculpting for animated features.
- Understanding of pipeline architecture (ACES, UDIMs, and PBR).
- Soft Skills:
- Proven ability to lead teams, manage deadlines, and provide constructive, clear feedback.
- Methodical approach to problem-solving.
- Excellent interpersonal skills to bridge the gap between technical departments and creative directors.
- Language: Advanced English proficiency is required.