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EM

Lighting Artist

Eidos-Montréal
Location
Montreal, Quebec
Experience
Senior
Posted
17 days ago
Type
Permanent · Remote

About the role

Reports to:

Creative Director

Employment Type:

Permanent – Full-Time


What you will do:

  • Translate artistic intentions and concept illustrations into real-time lighting, while respecting the technical constraints of the game engine;
  • Produce high-quality lighting for environments and various gameplay situations;
  • Collaborate closely with level designers, environment artists, VFX artists, animators, and technical artists to develop lighting solutions aligned with artistic and design goals;
  • Strike the right balance between artistic intent, gameplay readability, and performance budgets for target platforms;
  • Use Unreal to deliver final work of high visual and technical quality;
  • Diagnose and optimize lighting-related performance issues.

What you bring:

  • Degree in 3D and/or other equivalent training;
  • 5+ years of industry experience as a lighting artist with significant real-time knowledge;
  • At least 1 shipped title, preferably on current-generation platforms, as a lighting artist;
  • Solid understanding of PBR workflows, real-time rendering, and various lighting and global illumination techniques (lightmaps, light probes, dynamic lighting, ray tracing, etc.);
  • Good understanding of composition, color, values, contrast, and visual storytelling;
  • Proactive in seeking feedback and communicating with the lighting lead, the art director, and other relevant departments.

Even better if you have:

  • In-depth knowledge of the various roles and stages of video game production;
  • Excellent understanding of the technical constraints specific to game engines and different platforms;
  • Experience with Unreal Engine profiling and optimization tools;
  • A good understanding of Unreal Engine's modern lighting systems, notably Lumen and Virtual Shadow Maps.

Why join us?

  • Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: Because we have adapted to the new reality;
  • Access to group insurance: To take care of yourself and your loved ones;
  • Access to group RRSP: We think about your future;
  • Access to a telemedicine service for the family: To avoid a pleasant 24hrs in the emergency room;
  • Bonus system: We recognize the work accomplished;
  • Public transport paid for by the company.

Please note: your application is reviewed by a real human being — not an NPC, not an AI.

Come create emotion with us!

EM

Eidos-Montréal

Games & Interactive
Open roles
10
Founded
2007
Employees
N/A
Location
Montreal, Quebec, Canada