About the role
The Company
Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. The studio developed Chivalry: Medieval Warfare, a title that redefined melee combat in gaming.
The Role
The Senior Technical Level Designer will bridge the gap between Level Design and Engineering on a multiplayer game project. The role involves owning the technical implementation and architecture in Unreal 5 of gameplay-focused level actors and Blueprints to ensure they are robust, scalable, maintainable, and aligned with multiplayer best practices. Responsibilities include working closely with Level Designers and the Code team to translate design requirements into technical solutions and establishing technical standards for a new project. This is a senior-level role requiring strong technical ownership and comfort with code, scripting (Python, Javascript, or C#), and making informed technical decisions.
Responsibilities
- Own the Blueprints and technical actors used by Level Design, ensuring they are well-structured, maintainable, performant, and easy for designers to use.
- Design and implement gameplay and level systems using Unreal Engine Blueprints, with a strong focus on multiplayer and network replication.
- Take ownership of systems such as destruction actors, interactive environmental objects, and other reusable level gameplay actors.
- Establish and promote Blueprint best practices, particularly around multiplayer, replication, performance, reusability, and maintainability.
- Review and improve existing Blueprints and actors, ensuring they remain in good technical shape as the project evolves.
- Act as a technical bridge between Level Design and Engineering, translating design requirements into clear and effective technical solutions, tools, and documentation.
- Communicate technical constraints and requirements to Level Designers and help the team make informed implementation decisions.
- Help define technical standards and workflows that allow Level Designers to work efficiently while maintaining a high level of technical quality.
- Identify technical risks and blockers within Level Design and work proactively with Engineering to resolve them.
- Contribute to the technical vision and evolution of Level Design workflows on the project.
Requirements
- Minimum 5 years experience working with Unreal Engine in a game development environment.
- Strong understanding of Blueprint architecture and best practices.
- Experience working on multiplayer games, with a solid understanding of replication and networked gameplay concepts.
- Ability to understand technical requirements and translate them into practical Blueprint solutions.
- Comfortable working closely with programmers and level designers navigating technical discussions.
- Ability to read and understand script code.
- Experience creating reusable, scalable, and maintainable gameplay or level actors.
- Strong problem-solving skills and the ability to make technical decisions within your area of ownership.
- A proactive mindset and the confidence to establish and advocate for technical best practices.
- Candidates must be current Ontario or Quebec residents or willing to relocate to Ontario.
Bonus Points
- Basic familiarity with C++ or programming concepts.
- Experience with Python or other scripting languages.
Benefits & Perks
- 6.5 weeks paid vacation.
- Eligible for Employee Stock Options Plan.
- Flexible schedule and work location, with choice of remote, hybrid, or on-site.
- Healthcare & benefits plan for the employee and family.
- 100% parental leave top-up for 16 weeks for Canadian employees.
Compensation
- The pay range for this role is $100,000 - $150,000 per year.
- Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time.
- Offers are based on unique experience and alignment to team needs.
Operational Transparency
- Recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants; all decisions are made by human reviewers.
- AI-enabled tools may be used for interview recording, transcription, and summarizing, subject to candidate approval.
- The advertised posting is for a currently vacant position in compliance with Ontario regulations.