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PCF

Level Designer

People Can Fly
Location
Montreal, Quebec
Experience
Mid
Posted
Aug 19, 2026
Type
Permanent · Remote

About the role

Employment Details

  • Position: Level Designer
  • Type: Full-time
  • Project: Florence
  • Department: Level Design
  • Location: Montreal, CA (Remote/Hybrid)

Company Description

People Can Fly is a leading independent AAA game development studio. Founded in 2002, the studio has established a reputation in the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgement, and Outriders. The studio is an experienced user of the Unreal Engine. Current projects include Gears of War: E-Day (in collaboration with Microsoft), Project Echo (for KRAFTON), and the original IP Lost Rift. The studio is also exploring VR and other non-announced projects.

Note: This role is open to candidates only from the game industry who are based in Canada.


Job Description

  • Core Responsibilities:
    • Define and build levels with a willingness to perform intensive iteration (testing, providing, and implementing feedback).
    • Collaborate with the visual/meshing department to ensure levels maintain high visual quality, gameplay, and fun.
    • Collaborate with design and coding teams to create maps and integrate new features.
    • Full ownership of the development lifecycle: from paper design, whitebox phase, scripting, iteration, debugging, and optimization, through to delivery.
    • Participate in work within dedicated, established Strike Teams.
    • Occasional onboarding of new hires.

Qualifications

  • Experience: 3+ years of professional level design experience.
  • Track Record: Experience with at least one shipped AAA title.
  • Technical Skills:
    • Knowledge of Maya, 3DS Max, or similar 3D software.
    • Familiarity with visual scripting.
    • Experience with bug-tracking tools (JIRA preferred).
  • Design Expertise: Strong understanding of level design theory and practice, including landmarks, routes, lines of sight, and combat arenas.
  • General Skills:
    • General understanding of creative and game development processes.
    • Ability to process, understand, and implement feedback.
    • Strong verbal and written communication skills in English.
    • Open-minded team player attitude.
    • Strong work ethic and self-motivated.
  • Language Requirement: Proficiency in English is required due to regular communication with international colleagues, partners, and stakeholders based outside of Québec.

Benefits and Perks

  • Insurance: Benefit package 100% paid by PCF; insurance provider reimburses 100% of claims (up to $500 per service per year, plus individual/family coverage).
  • Dental: Full dental coverage, including major dental and orthodontics.
  • Retirement: 4% RRSP matching before tax deductions, 100% vested from day one.
  • Leave:
    • 20 paid vacation days.
    • 5 paid sick days.
    • One week of paid leave during Winter Holidays.
  • Health and Wellness: Free virtual health and mental wellbeing sessions for members and their dependents.
  • Development: Opportunities for personal development and global environment collaboration.
  • Culture: Work within a creative team environment.
PCF

People Can Fly

Games & Interactive
Open roles
8
Founded
2002
Employees
201-500
Location
8 offices