People Can Fly
- Open roles
- 8
- Founded
- 2002
- Employees
- 201-500
- Offices
- 8
About People Can Fly
People Can Fly is a Polish AAA game developer and multi-platform publisher founded in Warsaw in 2002. The studio is known for high-energy action games, particularly first- and third-person shooters, and combines original development with co-development and production engineering for major partners.
Its early breakthrough was the 2004 gothic shooter Painkiller. The company subsequently worked with Epic Games on the PC version of Gears of War, Bulletstorm, and Gears of War: Judgment. Following a period as Epic Games Poland, the business returned to the People Can Fly name after a 2015 management buyout.
Games and partnerships
People Can Fly's credits include Painkiller, Bulletstorm, Gears of War: Judgment, Fortnite early co-development, and Outriders with its Worldslayer expansion. Its more recent work includes co-development of Gears of War: E-Day with The Coalition, Project Echo with Krafton, Project Florence with 2K Games, and Project Delta with Sony Interactive Entertainment.
The company also expanded its publishing activity in 2026 through the acquisition of Cooldown Games, supporting first-party and third-party multi-platform publishing.
Development capabilities
The studio develops with Unreal Engine 4 and Unreal Engine 5, with capabilities spanning shooter mechanics, action-adventure gameplay, cooperative multiplayer architecture, network replication, console and PC optimisation, and custom production tooling. Its production services also cover character, environment, and technical art; motion-capture recording and data solving; animation clean-up; and full-cycle game development.
People Can Fly operates as PCF Group S.A., a publicly traded company on the Warsaw Stock Exchange. After strategic project adjustments during 2024–2026, it has continued to focus on AAA co-development engagements and publishing activity.
More about People Can Fly
Production infrastructure
People Can Fly's Rzeszów facility includes an 80 m² optical motion-capture studio equipped with 16 Vicon Vero 2.2 cameras. The company also identifies PCF Framework as part of its custom production-tooling capability.
Corporate milestone
PCF Group S.A. completed its initial public offering on the Warsaw Stock Exchange in December 2020.
Notable credits
10 creditsOffices
Where People Can Fly is based
- al. „Solidarności” 171, 00-877 Warsaw, PolandWarsaw, Masovian Voivodeship, Poland
People Can Fly Warsaw
HeadquartersGlobal headquarters and main studio.
- 405 Avenue Ogilvy, Montréal, QC H3N 1M3, CanadaMontreal, Quebec, Canada
PCF Montreal
Opened 2020
PCF Montreal, a major AAA production studio in the Mile-Ex tech district.
- Kraków, Lesser Poland Voivodeship, Poland
PCF Kraków
Opened 2022
Established in late 2022 to support internal IP development.
- ul. Henryka Sienkiewicza 72, 90-001 Łódź, PolandŁódź, Łódź Voivodeship, Poland
PCF Łódź
Opened 2020
Opened in 2020 as a central-Poland development office.
- ul. Wrzesława Romańczuka 6, 35-302 Rzeszów, PolandRzeszów, Podkarpackie Voivodeship, Poland
PCF Rzeszów
Opened 2018
Established in 2018; includes the company's optical motion-capture studio.
- Northern Design Centre, Abbot’s Hill, Baltic Business Quarter, Gateshead, NE8 3DF, United KingdomGateshead, England, United Kingdom
PCF Newcastle
PCF UK / PCF Newcastle, a core technology and systems engineering hub.
- Chicago, Illinois, United States
PCF Chicago
Opened 2021
Established in April 2021 through absorption of a Phosphor Games development team.
- New York, United States
PCF New York
Opened 2019
Established in June 2019 as PCF's primary North American creative and production hub.
Open roles
Find your next role at People Can Fly
Game Designer, Camera and 3Cs
People Can FlyPermanentRemoteCombat Designer
People Can FlyPermanentOn-siteCharacter Artist
People Can FlyPermanentRemoteTechnical Animator
People Can FlyPermanentRemoteNarrative Designer
People Can FlyPermanentRemoteLevel Designer
People Can FlyPermanentRemoteLevel Artist
People Can FlyPermanentRemoteCombat Designer
People Can FlyPermanentRemote
No roles match these filters. Try another location or department, or clear the filters.