About the role
Location and Work Arrangement
- Location: Seoul
- Work Arrangement: Onsite
- Employment Type: Full-Time
- Studio: Creatives Studio, Supercell
Role Overview
- Turn game worlds into marketing art players remember.
- Transform characters, worlds, and stories into bold, memorable marketing art beyond the mobile screen.
- Create beautiful key art, powerful character poses, standout campaign assets, and shape visual storytelling across animation, video, and other formats.
- Hands-on, craft-led role built on trust and collaboration.
- Work closely with game teams, marketing managers, creative producers, and artists specializing in graphic design, motion, and animation.
- Proactive, self-driven, and responsible for taking ownership of the illustration craft.
What You'll Be Doing
- Create high-impact illustrations for marketing campaigns, social channels, app stores, game events, and other player-facing moments.
- Develop visual concepts that turn game characters and worlds into memorable stories while preserving what makes each game distinctive.
- Own the illustration process from initial thumbnails, sketches, and concept art through polished key art and production-ready assets.
- Provide draw-overs and paint-overs to keep teams and partners aligned.
- Work side by side with designers, motion artists, marketers, creative producers, and game teams to turn open briefs into clear, compelling creative work.
- Help select and manage a trusted network of external illustrators, agencies, studios, and production partners.
- Brief and guide external partners with clear, actionable feedback while maintaining a high-quality bar throughout production.
- Adapt creative assets across channels and formats without losing the character, emotion, and core hook.
- Help ensure work is world-class, authentic to game worlds, and built to resonate with players for decades.
What You Have
- Experience: 5 to 10 years of experience in a similar role, setting artistic direction and creating hands-on work for marketing, games, or other character-driven entertainment.
- Portfolio: A standout portfolio of character-led illustration and visual storytelling.
- Technical Skills:
- Advanced digital illustration skills and proficiency with industry-standard tools.
- Strong fundamentals in composition, anatomy, perspective, lighting, and color.
- Expertise in stylized character design, expressions, and posing.
- Versatility to work across playful, graphic, and cinematic styles.
- Creative Process: Ability to originate strong ideas, explain creative choices, and own the work from a loose brief to a finished asset.
- Communication: Experience communicating creative direction and providing clear, actionable feedback to internal teams and external partners, supported by hands-on visual guidance such as draw-overs and paint-overs.
- Personal Attributes: Low-ego, collaborative approach, excellent attention to detail, and the ability to manage multiple priorities independently.
- Interests: Genuine interest in games, animations, related areas of pop culture, and the communities around them.
- Language: Professional proficiency in spoken and written English.
- Travel: Availability to travel internationally several times a year.
Nice-to-Haves
- Practical knowledge of 2D and 3D animation pipelines.
Portfolio and Art Test Requirements
- Attach a portfolio or include a link showcasing work that makes people stop, feel something, and want to know more.
- Candidates who progress beyond the first interview must complete an art test with a 10-day completion window before the second interview.
About Supercell
- Games company from Helsinki, Finland, known for games including Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.
- Mission is to create great games by putting together the best teams, giving them freedom and independence to succeed, taking risks, sharing learnings, and killing projects.
- Independent cells and trust are core to the company culture.
Benefits and Relocation
- Relocation Support: Dedicated mobility team and partners provide end-to-end relocation support for the employee and their family members (human or animal kind).
- Accommodations: Support available for specific accommodations needed during the recruitment process.