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SUP2

Illustrator

Supercell
Location
Seoul, South Korea
Experience
Senior
Posted
22 days ago
Type
Permanent · On-site

About the role

Location and Work Arrangement

  • Location: Seoul
  • Work Arrangement: Onsite
  • Employment Type: Full-Time
  • Studio: Creatives Studio, Supercell

Role Overview

  • Turn game worlds into marketing art players remember.
  • Transform characters, worlds, and stories into bold, memorable marketing art beyond the mobile screen.
  • Create beautiful key art, powerful character poses, standout campaign assets, and shape visual storytelling across animation, video, and other formats.
  • Hands-on, craft-led role built on trust and collaboration.
  • Work closely with game teams, marketing managers, creative producers, and artists specializing in graphic design, motion, and animation.
  • Proactive, self-driven, and responsible for taking ownership of the illustration craft.

What You'll Be Doing

  • Create high-impact illustrations for marketing campaigns, social channels, app stores, game events, and other player-facing moments.
  • Develop visual concepts that turn game characters and worlds into memorable stories while preserving what makes each game distinctive.
  • Own the illustration process from initial thumbnails, sketches, and concept art through polished key art and production-ready assets.
  • Provide draw-overs and paint-overs to keep teams and partners aligned.
  • Work side by side with designers, motion artists, marketers, creative producers, and game teams to turn open briefs into clear, compelling creative work.
  • Help select and manage a trusted network of external illustrators, agencies, studios, and production partners.
  • Brief and guide external partners with clear, actionable feedback while maintaining a high-quality bar throughout production.
  • Adapt creative assets across channels and formats without losing the character, emotion, and core hook.
  • Help ensure work is world-class, authentic to game worlds, and built to resonate with players for decades.

What You Have

  • Experience: 5 to 10 years of experience in a similar role, setting artistic direction and creating hands-on work for marketing, games, or other character-driven entertainment.
  • Portfolio: A standout portfolio of character-led illustration and visual storytelling.
  • Technical Skills:
    • Advanced digital illustration skills and proficiency with industry-standard tools.
    • Strong fundamentals in composition, anatomy, perspective, lighting, and color.
    • Expertise in stylized character design, expressions, and posing.
    • Versatility to work across playful, graphic, and cinematic styles.
  • Creative Process: Ability to originate strong ideas, explain creative choices, and own the work from a loose brief to a finished asset.
  • Communication: Experience communicating creative direction and providing clear, actionable feedback to internal teams and external partners, supported by hands-on visual guidance such as draw-overs and paint-overs.
  • Personal Attributes: Low-ego, collaborative approach, excellent attention to detail, and the ability to manage multiple priorities independently.
  • Interests: Genuine interest in games, animations, related areas of pop culture, and the communities around them.
  • Language: Professional proficiency in spoken and written English.
  • Travel: Availability to travel internationally several times a year.

Nice-to-Haves

  • Practical knowledge of 2D and 3D animation pipelines.

Portfolio and Art Test Requirements

  • Attach a portfolio or include a link showcasing work that makes people stop, feel something, and want to know more.
  • Candidates who progress beyond the first interview must complete an art test with a 10-day completion window before the second interview.

About Supercell

  • Games company from Helsinki, Finland, known for games including Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.
  • Mission is to create great games by putting together the best teams, giving them freedom and independence to succeed, taking risks, sharing learnings, and killing projects.
  • Independent cells and trust are core to the company culture.

Benefits and Relocation

  • Relocation Support: Dedicated mobility team and partners provide end-to-end relocation support for the employee and their family members (human or animal kind).
  • Accommodations: Support available for specific accommodations needed during the recruitment process.
SUP2

Supercell

Games & Interactive
Open roles
21
Founded
2010
Employees
501-1000
Location
5 offices