About the role
Company Overview
Bladework Games is a new game studio building a living, online, IP for the PC and cross-platform future. The studio is creating a new take on the ARPG genre, focusing on exciting combat, multiplayer mayhem, and the creation of a fun gameplay experience.
Employment Terms
- Type: Contract
- Location: Remote (Must be a resident of United States)
Role Summary
The Hard Surface Artist is responsible for creating aesthetically pleasing character armor, weapons, and items. The role involves creating high-quality characters, weapons, and related assets to bring characters and their arsenal to life. This position is ideal for candidates who love visceral action games and enjoy creating stylized art.
Responsibilities
- Create clean, stylized, precise box modeling hard surface shapes.
- Demonstrate a strong foundation of 3D modeling for hard surface focusing on hero props, weapons, and vehicles.
- Build game-ready low-poly meshes, proper and efficient UV layouts, and LOD assets that run smoothly in real-time engines (Unreal focus).
- Utilize a deep understanding of proper topology, baking, rig-ready, and game-optimized meshes.
- Apply experience in game art asset creation using a variety of software packages including Maya, ZBrush, Substance Painter, and Unreal.
- Perform exceptional texturing and shading (PBR focus), including the ability to author materials from scratch in Substance Painter or Designer.
- Utilize a strong background with P4V and optimized game-ready pipelines.
Requirements
- Highly proficient with Maya, ZBrush, and Substance Designer & Painter.
- 3+ years in the game industry with at least one shipped title.
- Strong high and low poly modeling skills, with demonstrated skill in quality baking of textures.
- Awareness of architecture, engineering fundamentals, PBR materials, and lighting.
- Excellent communication skills and the ability to work collaboratively.
Pluses
- Experience with Unreal Engine.
- Strong concept development skills.
- Knowledge of basic color theory.
- Understanding of the principles of good composition.
- Ability to be resourceful and come up with creative solutions.
Portfolio Requirements
- A web portfolio that demonstrates a range of high-quality 3D rendered samples and 2D texture art.
- Examples of lit interiors/exteriors.
- A range of hard surface and organic models.
- Samples from previous industry work.
Portfolio Pluses
- Architectural rendering samples.
- Environment art concept samples.
- Complex material examples in Unreal Engine.