About the role
Wojan Studio is looking for a 3D Generalist to join the team for an upcoming 3D animated feature film. This is a mid-level position focusing on the creation of memorable worlds and stylized locations. The role is on-site in Warsaw, Poland.
Responsibilities
- Create and develop environment assets for a 3D animated feature film, based on concept art and the project’s visual direction.
- Model, sculpt, texture, and prepare basic shading for stylized environments, props, and set elements.
- Build assets such as terrain, vegetation, architecture, rocks, and set dressing elements.
- Work with existing assets and help adapt, refine, and prepare them for use in different shots and environments.
- Collaborate with the Environment Lead, Art Director, and other team members to find practical and visually appealing solutions.
- Participate in reviews, ask questions, respond to feedback, and iterate on your work throughout production.
- Keep your assets organized and follow the studio’s production guidelines and pipeline requirements.
Requirements
- Around 2–3 years of experience as an Environment Artist, 3D Generalist, or in a similar role. Experience in animation, games, commercials, cinematics, or personal projects is welcome.
- A good understanding of the basics of stylized environment creation and 3D production.
- Experience with modeling, UVs, texturing, and basic shading.
- Ability to create or adapt environment assets based on concept art and references.
- Experience with Maya or Blender. Familiarity with Substance Painter, ZBrush, or similar tools.
- Openness to feedback and willingness to collaborate with other artists and departments.
- Professional working proficiency in English.
Pluses
- Experience working on animated films, series, commercials, game cinematics, or other collaborative CG projects.
- Experience with stylized, cartoony, or family-oriented projects.
- Interest in one or more areas such as hard-surface modeling, look development, lighting, procedural asset creation, or vegetation.
- Basic knowledge of Houdini or interest in learning it for environment creation.
- Experience with set dressing, layout, or assembling environments from existing assets.
Benefits
- The opportunity to work on a feature-length animated film as part of a collaborative environment team.
- A role where you can grow your skills and gain experience across different stages of the production process.
- Support and feedback from experienced artists and animation industry professionals.
- The chance to work on stylized worlds and characters aimed at children and family audiences.
- Competitive compensation.
- An on-site position in Warsaw, Poland.
Submission Instructions
- CV required.
- Portfolio or Demo reel required. Please include examples of environment work, props, modeling, texturing, or other relevant 3D projects. Personal and student projects are welcome.