About the role
Role Overview
Elsewhere Entertainment is looking for a Principal Gameplay Animator to help shape the animation vision for an exciting new IP. You’ll combine outstanding animation craft with deep gameplay and combat expertise, collaborating with highly skilled developers to create innovative, exhilarating and expansively entertaining experiences. As a senior creative voice on the project, you’ll help elevate both the game and the studio through inclusivity, mutual respect, thoughtfulness, empathy, professionalism and collaboration.
Responsibilities
- Owning and driving the quality bar for gameplay animation, with a particular focus on responsive, readable and satisfying combat.
- Creating and refining high-quality character animations using strong animation fundamentals, gameplay principles and motion-capture data.
- Shaping animation approaches that support combat design, player expression, enemy behaviours, traversal and moment-to-moment gameplay.
- Partnering closely with Design, Engineering, Art, Audio and Narrative to ensure animation enhances the overall player experience.
- Applying deep knowledge of game design mechanics, 3Cs (character, camera and controls), AI behaviour, camera animation and narrative context.
- Contributing to animation systems, state machines, blending, transitions and in-engine implementation to achieve fluid, responsive gameplay.
- Providing clear creative direction, feedback and mentorship to help raise the craft and capability of the animation team.
- Identifying opportunities to improve tools, workflows and pipelines, helping the team work more effectively at scale.
- Solving complex technical and creative challenges while balancing quality, performance and production needs.
Qualifications
- Significant gameplay animation experience, including a senior or principal-level contribution to one or more shipped titles.
- Strong combat animation skills, with experience creating impactful, responsive player and enemy combat behaviours.
- A deep understanding of combat readability, timing, anticipation, hit reactions, attack cycles, locomotion and player control.
- Experience working in game engines and contributing to animation systems and implementation.
- Strong knowledge of motion-capture pipelines, including editing, cleanup and blending mocap with keyframe animation.
- Exceptional animation fundamentals across human and creature movement, including timing, weight, balance and physicality.
- Proven experience collaborating across disciplines and influencing creative decisions at a project level.
- A thoughtful, constructive approach to giving feedback and supporting the growth of other animators.
- Advanced proficiency in Maya and the ability to adapt quickly to new tools and technologies.
- Strong technical and collaborative problem-solving skills.
Compensation
- Salary Range: $136,880.00 - $253,260.00 Annual.
- Notes: Specific range and offer based on factors including relevant experience, performance, and work location. Employees in this role may be eligible for incentive compensation (not guaranteed). New hire compensation is negotiable.
Benefits
- Health & Wellness: Medical, dental, vision, health savings account (HSA) or health reimbursement account (HRA), healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance, and mental health & wellbeing programs.
- Financial: 401(k) with Company match, tuition reimbursement, and charitable donation matching.
- Time Off: Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, and parental leave.
- Additional Perks: Fitness programs, free and discounted games, and a variety of voluntary benefit programs like supplemental life & disability, legal service, ID protection, and rental insurance.
- Relocation: If the Company requires that you move geographic locations for the job, you may be eligible for relocation assistance.
Company Information
Activision Blizzard, Inc. is a leading interactive entertainment company with operations across North America, Europe, and Asia. The company is recognized as one of FORTUNE’s 100 Best Companies To Work For and focuses on creating inclusive, diverse, and collaborative work environments to deliver high-quality entertainment experiences.