About the role
Company Overview
Cat Daddy, a studio within the 2K Label and a wholly owned subsidiary of Take-Two Interactive, is based in Kirkland, Washington. The studio has been operating for 25+ years, consisting of a team of game developers focused on mobile games across various genres and platforms.
Role Overview
Cat Daddy is seeking a Technical Designer to join a team of artists, engineers, and product managers to design, prototype, and ship features for free-to-play (F2P) mobile games. This role bridges the gap between design and engineering, managing features from the pitch phase through to the live build, including spec writing, prototyping in Unity, service integration, and live tuning.
Responsibilities
- Design new gameplay experiences, including limited-time events, complete game modes, and mini-games that add variety and excitement to the core game loop.
- Own features end to end, from the pitch through a working prototype, the shipped build, and the live tuning pass that follows.
- Write specs that function as executable instructions, covering clear intent, explicit constraints, acceptance criteria, edge cases, and failure states.
- Build, orchestrate, and refine agentic workflows across the design pipeline, including research, competitive teardowns, spec drafting, prototype scaffolding, balance sweeps, content authoring, and telemetry analysis.
- Prototype directly in Unity to validate concepts against live service systems.
- Collaborate with cross-functional teams to balance fun, difficulty, and monetization across designs.
Requirements
- 5+ years of game design experience, with a focus on free-to-play mobile games.
- Bachelor's degree in a related field and/or comparable, relevant work experience.
- Deep, hands-on practice with agentic tooling and workflows, used daily.
- Fluency in the craft of agentic workflows, including context and prompt construction, task decomposition, tool and permission design, checkpointing, evaluation harnesses, and measurement of quality.
- Production experience in Unity building mobile games.
- Expert-level understanding of the mobile game market from a design perspective, including game economies, data analysis, back-end environments, and live infrastructure.
- Practical understanding of end-to-end game development pipelines.
- World-class communication skills and ability to produce effective design documentation.
- Must be able to work onsite 4 days a week in Kirkland, WA.
- Candidates must be legally authorized to work in the United States without requiring current or future employer sponsorship.
Compensation
- The pay range at the start of employment is expected to be between $88,700 and $131,300 per year.
- Base pay is determined by market location, job-related knowledge, skills, experience, and other objective business considerations.
- Total compensation may include a bonus and/or equity awards.
- Eligibility to participate in the 401(K) plan and Employee Stock Purchase Program.
Benefits
- Medical, dental, vision, and basic life insurance coverage.
- 14 paid holidays per calendar year.
- Paid vacation time (15 to 25 days) or eligibility to participate in the company’s discretionary time off program.
- Up to 10 paid sick days per calendar year.
- Paid parental and compassionate leave.
- Wellbeing programs for mental health and wellness support.
- Family planning support through Maven.
- Commuter benefits.
- Reimbursements for fitness-related expenses.
Employment Terms
- This is an in-office position located in Kirkland, WA.
- Position is at-will; the company reserves the right to modify compensation or benefits at any time.
- Cat Daddy is an equal opportunity employer and does not discriminate based on race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status.