About the role
About the Internship Program
Applications are open for the 2027 internship program at the Oslo studio. The program is designed for students currently enrolled in a relevant Bachelor’s or Master’s degree program at an educational institution in Norway who need to complete an unpaid internship as part of their studies. Participants gain hands-on experience, learn from mentors, and contribute to a real game.
Time and Place
- Time: January–May 2027
- Place: Oslo, Norway (On-site)
- Logistics: Interns must arrange and cover their own travel and accommodation.
- Perks: Access to a free breakfast bar and lunch.
- Career Path: After completion, interns are encouraged to apply for open positions at Funcom.
Your Mission
There are three Design Intern roles: Game Design, Systems Design, and Narrative Design. Interns join a cross-disciplinary team to contribute to features and content.
Game Design Intern
- Responsibilities:
- Review and playtest features, then share clear and constructive feedback.
- Help tune features to improve the player experience.
- Support the design and documentation of features as requirements evolve.
- Collaborate with designers, programmers, artists, and other disciplines.
- Preferred Qualifications:
- Hands-on experience making games through personal, academic, or game-jam projects.
- Familiarity with a game engine (Unreal Engine is a plus).
- Interest in analyzing, testing, and improving game feel.
- Experience collaborating in a team environment.
Systems Design Intern
- Responsibilities:
- Help turn ideas into clear system designs and playable iterations.
- Support the tuning of progression, pacing, rewards, and in-game economies.
- Assist with content implementation using game-development tools and workflows.
- Playtest systems, document findings, and help the team improve quality through iteration.
- Preferred Qualifications:
- Interest in systems design, progression, pacing, balance, or game economies.
- Experience exploring these topics through coursework, personal projects, game jams, modding, or detailed design exercises.
- Basic understanding of game engines and the game-development process.
- Familiarity with gameplay scripting or visual scripting.
- Interest in survival games is a plus.
Narrative Design Intern
- Responsibilities:
- Support the development and implementation of storylines, dialogue, and other narrative content.
- Work with writers, narrative designers, and content designers to develop ideas into playable experiences.
- Help structure branching dialogue and maintain clear, up-to-date documentation.
- Review narrative content in-game, incorporate feedback, and contribute to polish and quality.
- Preferred Qualifications:
- Interest in interactive storytelling and the intersection of narrative and gameplay.
- Writing, narrative, or content-design work from coursework, personal projects, game jams, or modding.
- Familiarity with a game engine, preferably Unreal Engine.
- Basic knowledge of game design.
- Organized approach to documentation and openness to direction and feedback.
- Strong command of the English language.
General Requirements
- Currently enrolled in a relevant Bachelor's or Master's degree program in Norway (expected graduation in 2027).
- Clear communication in English and a collaborative spirit.
- Curiosity, proactivity, and receptiveness to feedback.
Application Guidelines
- Application Deadline: September 23, 2026.
- Cover Letter Requirements:
- Identify the specific internship track.
- Explain interest in the internship and what excites the candidate about Funcom.
- Describe learning goals and how this experience supports future career plans.
- Detail skills, strengths, and attitudes brought to the team.
- Portfolio: Include a link to a portfolio or relevant work samples. Narrative Design applicants may include writing samples, dialogue, or narrative-game work.
- Academic Records: Attach a copy of the latest academic grade transcript.
- Optional: References or a letter of recommendation from a teacher or school.
- Submission: Apply in English. Applications are reviewed on an ongoing basis.
Company Culture and Environment
Funcom is a group of around 300 people across four studios (Norway, USA, Portugal, Romania). The Oslo studio houses approximately 110 employees from 29 nationalities. The company emphasizes a relaxed, equal workspace, flat communication, and an agile structure. The studio is located within walking distance of Oslo Central Station and features a 37.5-hour work week and regular social activities.