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SHA2

Game Designer

Sharkmob
Location
Malmö, Skåne County
Experience
Senior
Posted
Sep 5, 2026
Type
Permanent · On-site

About the role

Company Overview

Sharkmob is a Malmö-based game studio founded in 2017, creating ambitious, high-quality multiplayer games for PC and console using the Unreal Engine. The team values diverse perspectives, shared ownership, a passion for creating great games, and a collaborative, fun work culture. The studio is currently developing Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.

The Role

The Senior Game Designer will drive the design of a multiplayer project forward, working closely with cross-disciplinary teams to translate ideas into polished, engaging player experiences. The role focuses on providing clarity, fostering collaboration, guiding discussions, aligning vision, and utilizing data-driven insights to make impactful design decisions. This is a hands-on contributor position involved from concept through to launch.

Responsibilities

  • Design and iterate on gameplay systems and features, from concept to shipped content.
  • Collaborate with production, engineering, and art to ensure designs are achievable and impactful.
  • Use data and player insights to improve gameplay and balance.
  • Establish clear quality bars for combat, progression, UI/UX, and overall player experience.
  • Mentor and support junior designers, helping them grow and take ownership.

Requirements

  • Experience: 5+ years in game design.
  • Collaboration: Proven ability to work closely with designers, engineers, artists, and other disciplines, creating shared understanding and strong outcomes.
  • Mentoring: Proven ability to work closely with junior team members and help them grow within the field of game design.
  • Paper to End Product Design: Skilled at bringing ideas from initial concept and documentation through prototyping, iteration, and final implementation.
  • Presentation: Skilled and comfortable presenting and explaining ideas and design concepts to stakeholders.
  • Data Driven Design: Ability to use analytics, player feedback, and test results to inform and refine game systems.
  • Cross Team Collaboration: Experience working with multiple development teams to align goals and deliver cohesive features.

Bonus Points

  • Behaviour tree and AI design knowledge.
  • Experience designing and tuning NPCs.
  • Progression system design.
  • Extraction genre experience.
  • Understanding of live service models and content cadence.
  • Combat system design and balancing.

Location and Logistics

  • Location: Malmö, Sweden
  • Format: Onsite
SHA2

Sharkmob

Games & Interactive
Open roles
10
Founded
2017
Employees
201-500
Location
Malmö, Skåne County, Sweden