About the role
Overview
Art Generalist with Strong Game Character and Environment Art Portfolio. For our upcoming debut title we are looking for a new core team member shaping our world and characters!
Full time, part time, or for hire. For full time EU work permit or Austrian work visa is required.
Core Responsibilities
- Create game ready art assets based on concept art and art direction reference
- Work with Art Direction to help design the look and and feel of our game
- Support Technical Art with rigging and animation and VFX if needed
- Support Technical Lead, Technical Art and Production in developing an efficient pipeline for character art, environment art and VFX
- Create regular marketing renders and video clips featuring assets as well as asset creation
You Have
- A strong online portfolio showing a variety of styles
- Experience creating mid-poly art assets for games
- Highly proficient Blender skills
- Experience using PBR workflow for game engines, LOD optimizations, efficiantly managing a poly budget, and texture optimization techniques for game development
- Ability to adopt to existing and new art styles
- Ability to consistently work within technical constraints and art direction
- An interest in working on action oriented top down multiplayer games
- The ability and desire to communicate artistic issues and personal opinions respectfully, freely and clearly
- A positive collaborative mindset
Bonus If
- 2+ years of experience in the AA+ games industry as 3D Artist
- Strong 3D character animation skills
- Experience working with game engines (especially Godot)
- Released solo game
What We Offer
- A highly motivated, extremely passionate team of professionals with industry experience and a realistic outlook
- Flexible employer-friendly long term contract we can formulate around your individual needs
- No gambling mechanics, no dark patterns, no pay to win, no asset flips, no licensed-IP cheap knock offs
- Opportunity to shape a young growing game company and an exciting, completely new and unique IP
- Flat hierarchy and high autonomy
- 25 days paid leave
- Competitive industry salary (based on Austrian union monitored IT-KV ST1, with willingness to overpay)
Additional Information
- Please keep in mind EU work permit or Austrian work visa is required for any full time position.
- Stranded Beast is a young creative game studio based in Vienna, Austria, working on their upcoming debut game "Postmortem", featuring an exciting and entirely new IP.