About the role
Company Profile
Framestore is a multi-Oscar-winning creative Film & Episodic studio. They collaborate with directors and producers across the complete filmmaking process to design, plan, and create visual effects. The company combines talent and technology to work on film, episodic, advertising, and immersive experiences, focusing on innovative creative solutions.
About the Role
As an FX TD, you will create CG renditions of naturalistic physical or magical phenomena, bringing visual effects to life in high-end films.
Key Responsibilities
- Create particle, rigid-body, fluid, cloth, fur, and/or hair simulations or animations.
- Apply lighting and shaders to produce final rendered images or pass simulations to Lighting Technical Directors.
- Use a variety of commercial and proprietary FX tools including Maya and Houdini.
- Work in partnership with other departments to ensure shots are delivered to the highest possible standard.
- Work within the team to determine design solutions needed to create effects.
- Design and create images, elements, effects, pipelines, tools, and techniques.
- Design solutions involving a procedural approach to create required effects.
- Produce reviewable composites of all FX elements for a shot; occasionally expected to produce final renders.
Essential Skills and Qualifications
- Degree qualification or at least 5 years of work experience as a substitute.
- Additional 2+ years of work experience in a similar role.
- Experience working on a VFX pipeline.
- Solid knowledge of Maya and Houdini (or experience in other simulation software).
- Understanding of techniques and technologies relating to FX simulation and procedural animation.
- Experience producing effects such as magic, smoke, fire, clouds, water, steam, and explosions, in addition to simulation techniques for rigid-bodies, cloth, and hair.
- Good understanding of animation and an eye for motion.
- Good understanding of the entire visual effects process.
- Familiarity with pipeline issues, especially working between multiple packages.
- Working knowledge of at least one compositing application (e.g., Nuke) and a solid understanding of the compositing process.
Desirable Skills
- Python and/or Vex, Mel scripting skills.
- Knowledge of other simulation packages such as Naiad and Realflow.
- Experience with Arnold or other render packages.
- Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API.
- Unix shell scripting.
Working Conditions
- Location: Melbourne, Victoria, Australia.
- Format: On-site, Remote, or Hybrid.
Commitment to Inclusion
Framestore is committed to employing talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. Requirements listed are guidelines, not hard rules; candidates with transferable skills are encouraged to apply even if they do not meet every qualification. Support is available for applicants requiring assistance during the recruitment process.