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ELSW

Environment Artist

Elsewhere Entertainment
Location
Warsaw, Masovian Voivodeship
Experience
Senior
Posted
Aug 19, 2026
Type
Permanent · On-site

About the role

Role Overview

Elsewhere Entertainment is seeking a Senior (or above) Environment Artist - Terrain to join the development of a new IP. The role focuses on creating large-scale, immersive, and purposeful environments while collaborating with designers and developers to transform creative vision into playable landscapes.


Responsibilities

  • Contribute to the ideation of large spaces through research, written descriptions, and visual references.
  • Create and refine large-scale terrain using engine tools and external sculpting software, shaping mountains, valleys, cliffs, and natural landforms that support gameplay and visual direction.
  • Generate and refine heightmaps, splat maps, and mask data to ensure clean topology and efficient world composition.
  • Use procedural tools and LiDAR-based samples to build seamless landscapes while maintaining artistic control and cohesion.
  • Collaborate with level designers to ensure terrain supports traversal, combat spaces, sightlines, and overall gameplay flow.
  • Partner with foliage, biome, lighting, and environment artists to ensure cohesive integration with vegetation, architecture, and atmosphere.
  • Contribute to terrain workflow documentation, best practices, and continuous improvement of landscape pipelines and toolsets.

Qualifications

  • A strong portfolio demonstrating experience and interest in 3D terrain and world creation.
  • Professional experience contributing to environment or world terrain development in AAA or comparable game development contexts.
  • Strong artistic and design skills, including a keen eye for composition, color theory, and visual storytelling.
  • Proficiency in industry-standard terrain modeling software like Gaia or World Creator.
  • Experience working in modern game engines and understanding performance considerations such as budgets and memory constraints.
  • Ability to approach challenges from artistic, production, and technical perspectives.
  • Ability to communicate visual ideas clearly, including through sketches or traditional media.
  • Ability to work effectively in collaborative team environments.
  • Ability to adapt to evolving project needs and shifting priorities.

Bonus Skills

  • Experience developing or working with procedural workflows (e.g., Houdini or similar tools).
  • Experience working with QGIS or other LiDAR-based terrain processing tools.
  • Experience with photogrammetry or related scanning workflows.

Working Conditions

  • Locations: Warsaw, Poland office or Malmo, Sweden office.
  • Schedule: Onsite work schedule of four days per week.
  • Note: Work arrangements may change at the company's discretion to meet business needs.

Company Culture and Values

The studio emphasizes inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration. The organization is committed to creating a diverse and inclusive environment and encourages applications from all qualified individuals.

ELSW

Elsewhere Entertainment

Games & Interactive
Open roles
9
Founded
2024
Employees
51-200
Location
3 offices