About the role
Company Overview
We're VOID Interactive, the kickass team behind the best-selling FPS game, Ready or Not. We're made up of some seriously talented individuals who love games and creating awesome content together. Our goal is strong: to establish Ready or Not as the quintessential FPS of our time. We are a remote-first company and are committed to hiring the best candidate for the role, regardless of where you are located.
Role Overview
As a DevOps Engineer at VOID Interactive, you will play a critical role in standardizing and automating our development and release workflows across multiple platforms. You’ll collaborate closely with engineers, technical designers, QA, and production to ensure our CI/CD systems, source control, development and production environments, and deployment pipelines are robust, scalable, and efficient. This role requires a proactive problem-solver who thrives in fast-paced game development environments and is passionate about automation, optimisation, and operational excellence.
Key Responsibilities
- Standardise and automate artefact generation across multiple platforms
- Develop, manage, and continuously improve end-to-end release processes
- Optimise source control workflows and CI/CD pipelines
- Manage and assist in microservice development and deployment life cycles
- Maintain and improve build systems and infrastructure reliability
- Implement and manage configuration management solutions
- Apply and enforce basic security best practices across pipelines and infrastructure
- Debug, troubleshoot, and resolve pipeline and infrastructure issues efficiently
- Collaborate cross-functionally with engineering, QA, and production teams
- Document processes and contribute to operational best practices
Essential Requirements
- Minimum 3+ years experience in a DevOps, Build Engineer, or similar role
- Proven experience building and maintaining CI/CD pipelines
- Strong understanding of source control systems and workflow optimisation
- Experience administering Perforce
- Experience with configuration management solutions
- Experience managing microservices and deployment pipelines
- Knowledge of basic security principles (access control, secrets management, pipeline security)
- Strong debugging and troubleshooting skills
- Clear and effective communication skills
- Ability to work autonomously in a remote-first environment
Nice to Have (Bonus Skills)
- Experience optimising Unreal Engine build times
- Knowledge of multiple programming languages such as C++ and Python
- Experience working in a game development environment
- Familiarity with cloud platforms (AWS, Azure, GCP)
- Experience with containerization and orchestration tools (Docker, Kubernetes)
- Infrastructure-as-Code experience (Terraform, CloudFormation, etc.)
- Experience supporting multi-platform releases (PC, console)
Employment Details
- Location: Ireland (Remote) / Global (Remote-first)
- Department: Engineering
- Employment Type: Full-time employee position for Irish residents; Contractor basis for applicants based outside of Ireland.
- Minimum Experience: Mid-level