About the role
General Information
Locations:
- Birmingham, West Midlands, United Kingdom
- Guildford, Surrey, United Kingdom
- Manchester, Cheshire, United Kingdom
Worker Type: Regular Employee
Studio/Department: EA Studios - SPORTS
Work Model: Hybrid
Role Overview
As an Economy Game Product Manager for EA SPORTS™ F1, you will guide the design and improvement of engaging player progression and sustainable in-game economies. You will partner with our accomplished Codemasters team to deliver authentic racing experiences and support the ongoing evolution of F1's live service. You will report to the Lead Game Product Manager and partner with Product Managers, Producers, Game Designers, Artists, and external team members.
Responsibilities
- Translate the weekly/monthly/annual goals of the Live Product team into an executable plan for Content Producers by prioritizing tasks, communicating through scope documents and workflow management systems, and managing stakeholder expectations.
- Translate design briefs for economy reward mechanisms into executable requests and manage these requests with partner teams.
- Create detailed execution criteria for content offerings and messages based on knowledge of the game and the player, while balancing this with directional strategy from the Live leadership team.
- Collaborate with Commercial, Finance, and Marketing teams to support pricing, promotional strategies, and monetization plans.
- Use analytics dashboards, game expertise, and player data to run economy simulations and provide balanced value recommendations for weekly content in partnership with the Economy Designer.
- Create a schedule of in-game events (weekly, monthly, or quarterly) that utilize relevant mechanics. Manage the scheduling and launch of engagement content using learnings from previous results.
- Use techniques such as messaging, player notifications, recommendations, and behavioral analytics to guide players to content.
- Calculate the effect of content on the in-game economy, reach a deep understanding of economic flows, and act as a subject matter expert for peer Product Managers.
- Understand economic risks and develop mitigation strategies that support a player journey and ensure long-term sustainability of multiple economic systems.
- Assess, construct, balance, and rebuild in-game value chains to facilitate an experience for all players across the product lifecycle.
Qualifications
- Experience with games having a player-first mentality.
- Economy experience or an economics degree.
- Minimum of 3 years of Economy, Product Management, or related game experience (in Live Services or Game Economies).
- Ability to critically evaluate design, art, and economy to feed into content design.
- Experience using data and insights to inform product development and experience with data-driven design.
- Experience communicating product updates, milestones, and progress to internal and external partners, including communicating complex technical concepts to a variety of audiences and presenting decks to multiple partners.
- Experience managing multiple simultaneous projects.
- Ability to work in varied development methodologies.
- Experienced in: Designing content, campaign events, and game reward features.
About Electronic Arts
Electronic Arts values adaptability, resilience, creativity, and curiosity. The company provides a holistic approach to benefits, emphasizing physical, emotional, financial, career, and community wellness. Packages are tailored to meet local needs and may include:
- Healthcare coverage
- Mental well-being support
- Retirement savings
- Paid time off
- Family leaves
- Complimentary games
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Workplace accommodations for qualified individuals with disabilities are provided as required by law.