About the role
Role Overview
We are looking for an experienced Economy & Balancing Game Designer who can design, model, and tune the economies, progression, and reward systems of casual HTML5 games played by millions of people worldwide.
As part of a multidisciplinary agile team, you will design, model, balance, test, and iterate game economies from early concept through live operations. You will ensure the economy paces progression, makes every reward feel earned, gives every purchase a clear purpose, and remains healthy long-term. You will own the revenue outcome of the economies you design, utilizing both creative design and analytical validation.
About CoolGames
CoolGames is a leading international HTML5 game studio collaborating with major platforms including Netflix, Discord, Facebook, and Microsoft Play, and famous IPs such as Battleship, Angry Birds, and Monopoly. As part of Keesing—the world’s largest Braintainment company—CoolGames is headquartered in Amsterdam with global remote teams.
Responsibilities
- Design and balance the economy, progression, and reward systems of casual games from initial design sessions through live operations.
- Own the revenue outcomes and KPIs of the economies designed.
- Build and maintain economy models, balancing sheets, and simulations to predict the impact of changes before shipping.
- Analyze player data and A/B tests to identify friction points, progression bottlenecks, and monetization opportunities.
- Communicate design rationale, trade-offs, and recommendations to the team and studio.
- Design motivation loops and a cohesive ecosystem of LiveOps events that complement each other.
- Research and benchmark comparable games in the genre to inform pacing and pricing strategies.
- Maintain ownership of a title's economy when transitioning between projects.
Requirements
- 5+ years of experience designing, balancing, and operating economies for successful, released free-to-play games (mobile and/or HTML5), including casual or puzzle titles.
- Proven ability to be accountable for a title’s KPIs and to make and defend design decisions.
- Advanced spreadsheet and modeling skills: balancing, simulation, and forecasting models.
- Fluency in using AI tools to build and analyze models efficiently.
- Strong analytical mindset: ability to evaluate data and translate it into concrete design changes.
- Deep understanding of player motivation, retention mechanics, LiveOps, and monetization design.
- Empathy for the casual gaming audience.
- Excellent English communication skills.
- Experience working in remote, multidisciplinary teams.
- Habit of benchmarking against leading games in the genre.
Benefits
- Join an international team of 80+ professionals from nearly 20 countries.
- Collaborate with world-class game platforms on high-quality casual games played by millions.
- Market-competitive remuneration.
- Flexible remote working environment.
- Open, informal, and international company culture.
Application Instructions
Please include your CV and, where possible, a portfolio, economy models or balancing sheets, examples of shipped games, design documents, or evidence of your approach to progression, monetization, and player experience.