About the role
VOID Interactive is the team behind the best-selling FPS game, Ready or Not. The company is composed of talented individuals who love games and creating awesome content together. The goal is to establish Ready or Not as the quintessential FPS of the modern era.
Role Overview
As a DevOps Engineer at VOID Interactive, you will play a critical role in standardizing and automating development and release workflows across multiple platforms. You will collaborate closely with engineers, technical designers, QA, and production to ensure CI/CD systems, source control, development and production environments, and deployment pipelines are robust, scalable, and efficient.
This role requires a proactive problem-solver who thrives in fast-paced game development environments and is passionate about automation, optimisation, and operational excellence.
Key Responsibilities
- Standardise and automate artefact generation across multiple platforms
- Develop, manage, and continuously improve end-to-end release processes
- Optimise source control workflows and CI/CD pipelines
- Manage and assist in microservice development and deployment life cycles
- Maintain and improve build systems and infrastructure reliability
- Implement and manage configuration management solutions
- Apply and enforce basic security best practices across pipelines and infrastructure
- Debug, troubleshoot, and resolve pipeline and infrastructure issues efficiently
- Collaborate cross-functionally with engineering, QA, and production teams
- Document processes and contribute to operational best practices
Essential Requirements
- Minimum 3+ years experience in a DevOps, Build Engineer, or similar role
- Proven experience building and maintaining CI/CD pipelines
- Strong understanding of source control systems and workflow optimisation
- Experience administering Perforce
- Experience with configuration management solutions
- Experience managing microservices and deployment pipelines
- Knowledge of basic security principles (access control, secrets management, pipeline security)
- Strong debugging and troubleshooting skills
- Clear and effective communication skills
- Ability to work autonomously in a remote-first environment
Nice to Have (Bonus Skills)
- Experience optimising Unreal Engine build times
- Knowledge of multiple programming languages such as C++ and Python
- Experience working in a game development environment
- Familiarity with cloud platforms (AWS, Azure, GCP)
- Experience with containerization and orchestration tools (Docker, Kubernetes)
- Infrastructure-as-Code experience (Terraform, CloudFormation, etc.)
- Experience supporting multi-platform releases (PC, console)
Additional Details
For Irish residents, this role is offered as a full-time employee position. For applicants based outside of Ireland, the role will be offered on a contractor basis. VOID Interactive is a remote-first company committed to hiring the best candidate for the role regardless of location.