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TBS2

Concept Artist

Torn Banner Studios
Location
Toronto, Ontario
Experience
Senior
Posted
Sep 18, 2026
Type
Permanent · On-site

About the role

The Company

Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. The studio created Chivalry: Medieval Warfare, Chivalry 2, and No More Room in Hell 2. The team consists of approximately 100 developers dedicated to creating unique, challenging, and fun gaming experiences.


Location and Work Arrangement

  • Residency Requirement: This position requires the candidate to be a resident of Ontario or Quebec.
  • Work Arrangement: The role can be carried out remotely, in office (Toronto), or hybrid.

Responsibilities

  • Collaborate with the Art Director and Game Designers to develop visual concepts and illustrations for characters, environments, props, and other in-game assets.
  • Create high-quality, visually engaging 2D concept art that aligns with the game's overall artistic vision and style.
  • Iterate ideas and designs based on feedback from the team to achieve the best possible results.
  • Participate in brainstorming and concept development sessions, contributing fresh ideas and innovative approaches.
  • Ensure that all concept art is delivered on time and meets the project's quality standards.
  • Work closely with the 3D modeling team to provide paintover guidance and support during the asset creation process.

Requirements

  • 5 years of experience creating concept art in the video games industry.
  • A portfolio showcasing proficiency in creating high-quality concept art for characters, environments, and props.
  • Solid understanding of fundamental art principles, including composition, perspective, color theory, lighting, architecture, and anatomy.
  • Strong traditional drawing/painting skills with digital 2D painting and 3D software (e.g., 3DS Max, Blender, Unreal).
  • Ability to adapt to different artistic styles and adapt work to fit the project's visual direction.
  • Excellent communication and teamwork skills, ideation sharing, and presentation skills, with a positive attitude towards giving and receiving feedback.
  • Passion for video games and a deep appreciation for their visual storytelling potential.
  • A strong work ethic and the ability to meet deadlines without compromising quality.

Bonus Skills

  • Experience in creating concept art for games within multiplayer melee combat.
  • Experience with Graphic Design, UI or Branding.
  • Basic 3D modeling and rendering skills (e.g., Substance Painter).
  • Basic knowledge of ZBrush or 3DCoat.
  • Knowledge of game development pipelines and processes.
  • Passionate awareness of the key staple titles in the industry.

Benefits & Perks

  • 6.5 weeks paid vacation.
  • Eligible for Employee Stock Options Plan.
  • Flexible schedule and work location (remote, hybrid, or on-site).
  • Healthcare & benefits plan for the employee and family.
  • 100% parental leave top-up for 16 weeks, for Canadian employees.

Compensation

  • The pay range for this role is $90,000 to $120,000 per year. The range represents candidates across a wide range of skills and experience. Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time. The specific offer relies on unique experience and alignment to team needs.

Recruitment Transparency

  • The recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions are made by human reviewers.
  • AI-enabled tools may be used for interview recording, transcription, and summarizing with the candidate's explicit approval.
TBS2

Torn Banner Studios

Games & Interactive
Open roles
9
Founded
2010
Employees
51-200
Location
Toronto, Ontario, Canada