About the role
Job Details
- Role: Concept Artist (Environments)
- Location: Madrid (In-office presence required)
- Contract Period: September to December 2026
- Company: ElGuiri Studios
Responsibilities
- Design and develop environment concept art that effectively translates the production style, tone, scale, and cinematic narrative.
- Translate narrative ideas into a visual environment clearly, maintaining consistency with the visual style, tone, and quality established for the production.
- Translate the concept and general vision of environments into specific views (shots, camera angles, environmental details) according to the needs of each sequence.
- Utilize 3D tools (Blender, Unreal Engine) quickly as support for scaling blocks, perspective, and environment composition.
- Support the Storyboard and previz team with indications or additional views when necessary.
- Meet with the art director, director, and creative supervisors to discuss the visual and narrative intent of the environments.
- Present work clearly and effectively to supervisors, creative leadership, and internal teams as needed.
- Ensure all revisions, notes, and comments are carried out within assigned deadlines.
- Communicate progress to creative supervisors and relevant production staff throughout the process.
- Follow production workflows and meet deadlines and production schedules established by Producers and Production Management.
Requirements
- Professional experience as an Environment Concept Artist in animated series or feature films.
- Mastery of color, cinematic intent, and composition applied to environment design.
- Knowledge and use of 3D tools to support production (Blender or Unreal Engine).
- Proficiency in classic concept art tools (Photoshop and/or other equivalent digital painting tools).
- Solid drawing, perspective, and visual narrative skills applied to space and environment design.
- Demonstrated ability to adapt and work within the visual style and narrative language established in a production.
- Deep understanding of scale, lighting, atmosphere, and camera language applied to environments.
- Ability to interpret creative direction, apply feedback constructively, and iterate quickly within a collaborative production environment.
- Communication and time management skills, with the ability to prioritize tasks and meet deadlines.