About the role
Company Overview
Preymaker is one of the first creative and technology companies that creates content entirely in the cloud. Launched in 2020, Preymaker’s virtual processes provide access to the latest in technology at scale and the instant it’s available in the cloud. This flexible workflow allows our team of award-winning creative artists, technologists and producers to constantly experiment, innovate and create at the highest level. Preymaker’s work includes brand campaigns, entertainment and IP in collaboration with brands, content makers and creative teams from around the world. We work in linear content along with interactive immersive media. Technology married strategically and imaginatively to creativity is what drives Preymaker and is a key to the success of the company, its makers and clients.
Our internship program is designed to give emerging artists meaningful hands on experience rather than simply observing from the sidelines. Throughout this internship you will have the opportunity to build your technical and creative skills, receive feedback from experienced artists, contribute to projects and gain a deeper understanding of what it means to work within a professional VFX team.
Responsibilities
- Support the 2D team across a variety of compositing tasks including roto, paint, cleanup, tracking, keying, screen replacements, versioning and other foundational VFX work.
- Learn and develop skills in Nuke & Flame. Working alongside artists to understand the software, workflows, and how it is used across our projects.
- Assist with the compositing and integration of live action, CG, stock footage, and design elements.
- Work closely with Compositors, Senior Compositors, Leads and Supervisors to learn Preymaker's workflows, tools and creative standards.
- Take direction and feedback from senior artists and apply notes accurately and thoughtfully.
- Develop an understanding of how shots move through the VFX pipeline from initial setup through review, revisions and final delivery.
- Learn how to organize scripts, files, and work efficiently within a professional production environment.
- Participate in project reviews, team discussions, and creative sessions when appropriate.
- Develop stronger creative and technical problem solving skills while working through assigned tasks.
- Maintain attention to detail and quality control across individual work.
- Communicate clearly with the team around progress, questions, challenges, and assigned tasks.
- Be curious, proactive and willing to jump in, learn and support the team wherever needed.
Qualifications
- A strong interest in compositing, visual effects, and the broader VFX industry.
- Experience with Nuke through school, personal projects, internships or previous work experience.
- Basic understanding of compositing fundamentals such as roto, paint, tracking, keying, and integrating visual elements.
- Experience with Flame is not required but a plus.
- An eye for detail and composition.
- Comfortable receiving feedback and excited to learn from more experienced artists.
- Strong communication skills and ability to work collaboratively within a team.
- Organized, reliable, and able to manage assigned tasks and deadlines.
- Proactive approach to problem solving and willingness to ask questions when needed.
- A portfolio or reel demonstrating compositing, VFX, motion or other relevant creative work.
- Most importantly, a genuine willingness to learn, experiment and grow.
- Must be authorized to work in the U.S. without current or future visa sponsorship.
- Must be available to work onsite in our NY studio Tuesday through Thursday.
Job Details
- Location: New York, New York (Hybrid)
- Department: 2D
- Employment Type: Intern
- Minimum Experience: Entry-level