About the role
About Piranha Games
Founded in 2000, Piranha Games is an action gaming studio with experience developing licensed products for big-name franchises, including AAA licensed titles such as Need for Speed: Undercover and Duke Nukem Forever. Best known for the Free-to-Play game title MechWarrior Online, PGI creates action-based games, having most recently released MechWarrior 5: Mercenaries. Piranha Games is part of the Enad Global 7 group.
Piranha Games is an equal opportunity employer. The company fosters an inclusive environment and hires team members skilled in their individual fields who are creative and hard-working. Formal education is not always required.
Role Overview
Location: Greater Vancouver, British Columbia
Reports to: Principal Animator
Director Reports: N/A
Objective: Under the guidance of the Principal Animator, portray character and object movements and behaviors, and tie them together with gameplay and visual storytelling.
Responsibilities
- Work with the Principal Animator to design and implement the needed gameplay and cinematic animations.
- Demonstrate a strong understanding of animation principles such as weight, balance, inertia, and posing.
- Utilize a strong understanding of motion, acting, and timing.
- Ensure animations meet technical and visual quality standards and the overall artistic direction of the projects.
- Work collaboratively with other members of the production team to resolve technical and/or design issues.
- Provide guidance and direction for junior animators.
- Anticipate and recognize potential conflicts or production issues, communicate technical and artistic constraints, and recommend solutions.
- Constantly evaluate the animation pipeline for improvement.
- Adjust and refine animation as indicated by the Art Director and Principal Animator.
- Assist with Unreal hook ups within motion trees, character components, blend spaces, etc.
- Participate as a proactive team member to further team and project goals.
- Mentor junior resources.
- Perform other ad-hoc responsibilities as requested.
Requirements
- 6+ years of experience in animation in a game development environment.
- Proficient with standard animation tools such as Maya, 3D StudioMax, and MotionBuilder.
- Proven track record to complete work within deadlines while maintaining constant communication with the team.
- Ability to work in a team and under pressure.
- Ability to thrive in a fast-paced work environment while maintaining high-quality results.
- Excellent written and verbal communication skills in English.
Additional Qualifications
- A strong passion for making and playing games.
Accommodation
Should you need assistance or an accommodation due to a disability, you may contact the company at recruiting@piranhagames.com.