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SS23

Character Artist

Snowprint Studios
Location
Stockholm, Stockholm County
Experience
Senior
Posted
Sep 10, 2026
Type
Permanent · Remote

About the role

Role Overview

As a Senior 3D Character Artist, you will take ownership of character art within a small game team, combining hands-on 3D work with shaping how characters are created and delivered. You will serve as the main in-house character artist, working closely with colleagues to develop characters and their visual language, including technical implementation and the coordination of external art production.


Responsibilities

  • Create stylized 3D characters and creatures from sculpting and modelling through texturing and into Unity.
  • Contribute to character development, customisation, and the project's visual language while ensuring assets meet visual and technical constraints.
  • Coordinate external character art production:
    • Plan and track work with outsourcing partners.
    • Communicate requirements and provide clear, constructive feedback.
    • Review deliveries to ensure quality and alignment with the game's direction.
  • Work closely with the Art Director, Concept Artists, Animators, Tech Artists, and Producer.
  • Help shape the development and delivery processes for character art.
  • Contribute to wider project discussions and visual direction.

Qualifications and Requirements

  • Experience:
    • Proven experience as a 3D Character Artist on shipped games in AAA, AA, or high-end mobile mid-core.
    • Experience working with outsourcing partners.
    • Experience taking responsibility for work beyond individual assets.
  • Technical Skills:
    • Fluent in ZBrush, Maya, and Substance Painter.
    • Comfortable taking work from creation through to implementation in Unity.
    • Strong understanding of character art pipelines including topology, low-poly modelling, and optimisation.
  • Soft Skills:
    • Strong eye for style and detail.
    • Ability to focus time effectively to create high-quality assets without compromising performance.
    • Capability to provide clear and constructive feedback and keep work moving towards shared goals.
    • Proactive mindset, comfortable sharing perspectives and finding practical solutions for creative and technical requirements.
    • Strong collaboration skills with the ability to contribute to the bigger picture.
  • Language/Location:
    • Professional level of English.
    • Currently located in Stockholm, Sweden (relocation support is not provided).

Portfolio Requirements

  • Stylized 3D characters demonstrating a strong eye for shape, proportions, detail, and visual style.
  • Game-ready characters showing sculpting, modelling, texturing, topology, and optimisation.
  • Examples of characters implemented in-engine.
  • Lower-poly character work, ideally in the 10–30k polygon range.

Work Environment

  • Hybrid working model in the Södermalm studio, Stockholm.
  • Required office attendance on Tuesdays and Fridays.
  • Flexible work location for remaining days.
  • Tools and setup provided for comfortable work.

About Snowprint Studios

  • Core Values: Kindness, collaboration, curiosity, and self-leadership.
  • Company culture focuses on teamwork, open idea sharing, and sustainable life-work balance.
  • Notable titles include Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus.
  • International environment with 50+ coworkers and an English-speaking workplace.
  • Commitment to diversity in both game worlds and the workplace.
SS23

Snowprint Studios

Games & Interactive
Open roles
6
Founded
2015
Employees
51-200
Location
2 offices