About the role
Company Description
Ludia is an innovative and dynamic studio specializing in mobile game development. Based in Montreal since 2007, over 3.5 million players around the world dive into our universes every month. Our portfolio combines iconic global franchises and original creations, including Jurassic World Alive, Jurassic World: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, and many more. With more than 500 million downloads since our founding, we are entering an exciting new chapter as an independent studio, where growth is fueled by the passion of our team and our players.
Job Description
As a 3D Character Artist, you will contribute to the creation of high-quality characters for our mobile games, from their initial design to their final in-game integration. Working closely with your Lead Artist as well as Art, Design, Animation, and Production teams, you will participate in all stages of character creation, including modeling, sculpting, texturing, and optimization, while respecting the artistic direction, animation needs, technical constraints, and production goals. You demonstrate autonomy, strong artistic judgment, and an excellent understanding of anatomy, shapes, proportions, and silhouette. You are comfortable with the technical realities of mobile production and constantly seek solutions to balance visual quality, performance, and production efficiency.
Responsibilities
- Create high-quality 3D characters while respecting the artistic direction and visual identity of the project.
- Model and sculpt characters, clothing, accessories, and associated elements, from design to final game-ready assets.
- Produce quality textures and materials optimized for the technical constraints of mobile games.
- Apply best practices in modeling, sculpting, retopology, UV, texturing, and optimization specific to character creation.
- Pay close attention to anatomy, proportions, silhouettes, volumes, and details to create credible and visually distinctive characters.
- Consider rigging and animation needs throughout character creation to ensure natural deformations and effective in-game integration.
- Collaborate closely with the Animation and Technical teams to identify and resolve character-related issues.
- Participate in art reviews and incorporate feedback to continuously improve the quality of deliverables.
- Identify production issues and propose solutions adapted to artistic and technical constraints.
- Estimate the time required for assigned tasks and meet established deadlines.
- Actively participate in team meetings and contribute to sharing knowledge and best practices.
- Create environments, props, and interactive elements to enhance the player experience.
Qualifications
Experience & Knowledge
- Proven experience in creating 3D characters destined for video games, from modeling to the final game-ready asset.
- Portfolio demonstrating solid expertise in character creation, specifically in anatomy, proportions, silhouette, clothing, accessories, materials, and textures.
- Excellent mastery of one or more 3D production software such as Maya, Blender, 3ds Max, ZBrush, or equivalent.
- Solid mastery of high and low poly modeling workflows, sculpting, retopology, UV, and texturing.
- Good understanding of topology and constraints related to rigging, animation, and character deformation.
- Ability to create characters and their components while considering the performance constraints of mobile games.
- Experience in creating and iterating 3D assets using AI-assisted workflows while respecting the artistic direction.
- Ability to combine AI tools and traditional 3D creation techniques to produce game-ready assets.
- Ability to review, adapt, and improve results generated by AI to ensure artistic and technical quality.
- Experience in creating 3D characters and environments.
Additional Skills
- Autonomy, sense of responsibility, and commitment to quality.
- Good time management skills and ability to meet deadlines.
- Ability to receive and incorporate artistic feedback quickly.
- Experience with Unity (strong asset).
- Experience or curiosity for emerging tools and workflows such as Lychee and Scenario (strong asset).
- Fluent in both French and English to communicate and lead diverse teams and external partners.
Work Conditions
- Hybrid position requiring office presence approximately 2 days per week for key moments.
- Eligible applicants must be citizens in the province of Quebec with legal rights to work in Canada.
- Schedule: Monday to Friday (40 hours/week, core hours 10 am - 4 pm).
Why Ludia?
- Flexibility: Hybrid options, flexible hours, and a vibrant studio in the heart of Old Montreal.
- Wellness: Competitive salary, benefits from the first day, RRSP contribution, generous vacation, and mobile days.
- Development: Training, mentorship, workshops, and career opportunities in the video game world.
- Culture: A team of passionate individuals creating unforgettable experiences where innovation and creativity meet.
- We value and celebrate diversity in our team and are committed to offering an inclusive environment where everyone can flourish and share their unique perspective. We encourage people from all backgrounds to apply.