About the role
Role Overview
Automatik VFX Berlin is seeking a Senior Character Artist for a project duration of 3-4 months, starting from mid-to-end of September. This role is based in Berlin and will focus on an exciting upcoming show featuring photoreal creature work.
Responsibilities
- Perform high-quality creature modeling, UV mapping, and texturing.
- Apply expert knowledge of muscle structure and anatomy to creature design.
Qualifications
- Experience: Demonstrated professional experience in creature work.
- Technical Skills: Proficiency in the following software packages:
- ZBrush
- Maya / Arnold
- Mari or similar texture painting software
- Expertise: Strong understanding of anatomy and muscle systems.
Preferred Skills
- Knowledge of rigging is considered a plus.
Location & Eligibility
- Location: Must be based in or willing to relocate to Berlin, Germany.
- Eligibility: EU candidates are eligible to apply provided they are willing to relocate for the position.