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FRA2
Location
Melbourne, Victoria
Experience
Senior
Posted
Sep 2, 2026
Type
Permanent · Remote

About the role

Company Overview

Framestore is a multi Oscar-winning creative studio that collaborates with directors and producers across the complete filmmaking process. The studio combines talent and technology to create images for film, episodic, advertising, and immersive experiences, focusing on innovative creative solutions and setting new standards for visual effects.


Role Overview

Creature FX Technical Directors are responsible for providing a wide variety of dynamic simulations for character-based work, including clothing, hair, muscle, and skin. The role involves supporting the vision of storytellers and working within a hybrid environment.

Responsibilities

  • Creation of simulation rigs for characters and creatures using Maya, nCloth, and additional proprietary tools.
  • Shot execution using simulation rigs and the delivery of finished assets to the Lighting department.
  • Liaison with other departments involved in the creature workflow, including Modeling, Rigging, Animation, and Lighting.
  • Involvement in the development of departmental tools and techniques.
  • Meeting set schedules and deadlines while maintaining the highest standards.
  • Regularly communicating with Production and Leads regarding schedules and deadlines.

Mandatory Requirements

  • Bachelor’s Degree or 5 years of full-time work experience in lieu of a degree.
  • At least 5-7 years of experience in a similar role.
  • Previous experience on CG creature projects with dynamic simulation types, including:
    • Cloth
    • Hair/fur
    • Feathers
    • Skin and muscle
  • Thorough knowledge of Maya.
  • Experience creating simulation rigs and setups for shows.
  • Good problem-solving skills and an eye for detail.
  • Appreciation of both aesthetic and technical requirements.
  • Strong work ethic and willingness to be involved in both development and shot execution.
  • Ability to work as part of a team in a challenging and deadline-oriented environment.
  • Good understanding of pipeline and workflow issues.
  • Excellent organizational, communication, and interpersonal skills.

Preferred Qualifications

  • Programming/scripting experience (e.g., Mel, Python, and/or C++).
  • Experience developing tools, scripts, and plug-ins to streamline workflow.
  • Modeling and Rigging skills and experience.
  • Good understanding of Maya constraints and deformers.
  • Knowledge of Carbon or other simulation software.
  • Experience working under a Unix/Linux systems environment.

Working Conditions

  • Location: Melbourne, Victoria, Australia.
  • Environment: Hybrid, with a minimum of 2 days per week required at the Melbourne studio.
  • Commitment: Framestore is an equal opportunity employer committed to creating an inclusive, diverse environment.
FRA2

Framestore

VFX & Post-Production
Open roles
49
Founded
1986
Employees
1001-5000
Location
7 offices