About the role
About the Company
Side partners with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, co-development teams work as trusted extensions of clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from the parent company in Japan, Side has grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Role Overview
Seeking a visionary Art Director to lead and elevate 2D/3D art production for game development projects. Drive artistic excellence, oversee production pipelines, and lead talented teams in delivering high-quality visuals that align with client expectations and project goals. This role combines creative leadership, technical expertise, and strategic client collaboration, with a strong focus on team development, production efficiency, and business growth.
What You Will Do
- Serve as the primary point of contact for key clients, providing strategic art direction, technical guidance, and timely feedback throughout the production cycle.
- Oversee the full 3D Art pipeline, ensuring projects meet established goals for quality, efficiency, and profitability.
- Oversee and manage a team of 3D / 2D artists engaged in games asset production projects.
- Lead the artistic direction and ensure alignment with the overall visual style of the project.
- Lead communication with clients about artistic and technical matters.
- Apply technical expertise to decide which technologies to pursue and which to avoid.
- Establish Art production pipelines in coordination with clients.
- Ensure artistic quality of deliverables.
- Articulate a game project's art goals and lead the team to meet objectives to fulfill those goals.
- Provide mentorship, guidance, and feedback to foster artistic growth and ensure consistent delivery of high-quality 3D art.
- Play a key role in recruiting and building a strong Art team.
- Contribute to project scoping and support client acquisition efforts.
Requirements and Qualifications
- Experience:
- 5+ years of experience in 3D art production for games.
- At least 2 years in a leadership or supervisory role.
- Software Mastery:
- 3D Studio Max or Maya
- Blender
- Adobe Photoshop
- Maxon ZBrush
- Adobe 3D Substance Painter
- Game Engines: Expert with Unreal Engine and Unity.
- Skills & Abilities:
- Strong artistic aptitude and ability to relay feedback visually through paint-overs.
- Experience creating and optimizing art pipelines.
- Exceptional communication, problem-solving, and organizational skills.
- Track record of successfully leading creative teams.
- Great level of English communication is a must.
Benefits and Perks
- Competitive salary.
- Dynamic, multicultural, and fun environment.
- Opportunity to work for the world's leading provider of game services.
- Empowerment of employees with regular progression opportunities to ensure career flourishing.