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SS55

Animator, 3D

Superseed Studios
Location
Los Angeles, California
Experience
Mid · Senior
Posted
Today
Type
Contract · Remote

About the role

Position: Remote Contract Gameplay Animator – Creatures & Mocap

Remote contract position for an animation studio working on games, film, and brands. Requires working across creature and player character animation.

Responsibilities:

  • Work across creature animation and player character animation.
  • Edit, polish, and build upon motion capture data.
  • Collaborate closely with designers and other disciplines.

Requirements:

  • Strong gameplay animation reel.
  • Creature animation experience.
  • Player character animation experience.
  • Experience editing, polishing, and building on mocap.
  • Strong keyframe animation skills.
  • Unreal Engine experience.
  • Professional game development experience.

Application Instructions:

  • Send reel, resume, availability, location, and rates.

Position: Remote Contract Character Animator – Stylized Keyframe Animation

Remote contract position focused on stylized character animation, including character highlight intros, emotes, and camera animation.

Responsibilities:

  • Create short character-driven moments with poses, timing, and personality.

Requirements:

  • Strong stylized and pushed posing.
  • Great sense of timing, appeal, and character.
  • Character acting/performance experience.
  • Ability to tell a story or sell a character in a short animation.
  • Strong understanding of body mechanics.

Preferred Qualifications:

  • Feature animation experience (welcome).
  • Game development experience (plus, but not required).

Application Instructions:

  • Send reel, resume, availability, location, and rates.

Position: Remote Stylized Keyframe Gameplay Animator

Remote contract position creating stylized gameplay animation.

Responsibilities:

  • Create punchy gameplay animation with strong poses, exaggerated timing, clear silhouettes, and snappy transitions.
  • Develop combat attacks, abilities, locomotion, and reactions.

Requirements:

  • Strong hand-keyed gameplay animation.
  • Experience with highly stylized character animation.
  • Strong posing, timing, spacing, and silhouettes.
  • Ability to push poses and timing while maintaining clear gameplay readability.
  • Great sense of weight, impact, anticipation, and follow-through.
  • Strong understanding of gameplay responsiveness and game feel.
  • Professional game development experience.

Application Instructions:

  • Send reel, resume, availability, location, and rates.

Position: Remote Contract – Motion Capture (Motion Builder or Maya) Animator

Remote contract position focused on motion capture data cleanup and polishing.

Requirements:

  • Strong experience cleaning up and polishing motion capture data, especially subtle realistic motion.
  • MotionBuilder experience (preferred).
  • Maya experience.
  • Solid understanding of body mechanics, weight, and believable movement.
  • Ability to troubleshoot and fix common mocap issues.
  • Experience working with production character rigs.
  • Comfortable working efficiently with a high volume of animation.

Preferred Qualifications:

  • Professional game development experience.

General Application

For roles not listed, submit a general application including:

  • Professional details.
  • Animation reel.
SS55

Superseed Studios

Game Art & Assets Outsourcing
Open roles
2
Founded
N/A
Employees
11-50
Location
Irvine, California, United States