About the role
Role Overview
As an Associate 2D Animator, you will be a vital part of the creative team, reporting directly to the Lead 2D Animator. You will contribute to bringing games to life by creating engaging and high-quality 2D animations that enhance player experience and support the artistic vision. This role is crucial in delivering the visual appeal and dynamic storytelling expected from company titles. You will primarily work within the Animation Department, collaborating closely with various teams to ensure seamless integration of animation into projects.
Location and Logistics
- Location: Montevideo
- Department: Art
- Type: Full Time
- Working Conditions: Hybrid
Key Responsibilities
- Create high-quality 2D character and effects animations for mobile games, ensuring they align with the project's artistic vision.
- Work closely with art and animation leadership to understand and contribute to defining animation direction, methods, and approaches for creative solutions.
- Assist in planning animation sequences by contributing to or creating basic storyboards.
- Collaborate with artists, game designers, and engineers to support and improve animation pipelines and workflows.
- Work with production and project managers to accurately estimate the level of effort required for assigned animation tasks and deliverables.
- Participate in animation reviews, actively receiving and incorporating feedback to refine and enhance animation quality.
- Maintain organized animation files and adhere to established asset management procedures.
Skills, Knowledge & Abilities
- Animation Fundamentals:
- Strong understanding of the 12 Principles of Animation, including timing, momentum, effects, weight, and anticipation, showcased through a compelling portfolio/demo-reel.
- Proven ability to create compelling and beautiful animations despite artistic, technical, or gameplay challenges and limitations.
- Clear understanding of animation game beats and timing specific to interactive experiences.
- Broad animation skills with the versatility to execute various performance styles.
- Technical Proficiency:
- Highly proficient with 2D animation tools such as Illustrator, Flash (or Adobe Animate), Photoshop, and Unity.
- Experience animating in Unity using keyframes and the graph editor for polish passes.
- Experience with Unity’s particle system and knowledge of particle animation optimization.
- Design Principles:
- Solid understanding of drawing and visual design principles, including 2D, 3D, layout, color theory, and lighting.
- Experience with storyboarding.
- Professional Skills:
- Strong English written and verbal communication skills, with the ability to present feedback and ideas clearly and professionally.
- Ability to take direction and iterate on animations/VFX as needed.
- Self-starter, reliable, and passionate about work, with an eye for detail and an understanding of the bigger picture.
- Able to multitask effectively.
- Sense of humor and a positive, enthusiastic attitude.
- Passion for video games is a must.
- Strong communication skills to effectively collaborate within the animation pipeline and with cross-functional teams.
Education & Experience
- Education: Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent practical experience.
- Experience: 1-2 years of professional experience in 2D animation, preferably within the gaming industry.
- Portfolio: A strong portfolio/demo reel showcasing advanced 2D animation skills and a deep understanding of game animation principles.
AI Disclosure
The company may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist the recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans.