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TEC

3D Environment Artist

Techland
Location
Warsaw, Masovian Voivodeship
Experience
Mid
Posted
25 days ago
Type
Permanent · On-site

About the role

Company Overview

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, the company has maintained a tradition of providing gamers with unforgettable experiences. The organization consists of an international team of over 550 highly-skilled professionals driven by a passion for gaming and a commitment to high quality.

Techland is supported by a global community built on the foundation of AAA franchises such as Call of Juarez, Dead Island, and Dying Light. Following the success of Dying Light 2 Stay Human—which sold more than 5 million copies within its first month—the studio continues to provide post-launch support for the title. Additionally, the team is currently developing an unannounced AAA Open World Action RPG set in a brand new fantasy universe, marking the company's largest project to date.

The company mission is to create unforgettable experiences.


Position Details

  • Location: On-site at the studio in Wrocław or Warsaw. Full remote work is not possible.

Responsibilities

  • Create high-quality 3D models and textures.
  • Integrate 3D assets into the game engine, ensuring adherence to technical requirements and artistic quality standards.
  • Build environments and perform set dressing based on concept art and references.
  • Work closely with the Art Lead and senior team members to execute the artistic vision.
  • Collaborate with other departments to maximize player experience.
  • Coordinate with Production to ensure accurate and achievable time estimates.
  • Support the asset outsourcing process by gathering references and creating prototype 3D models.

Qualifications

  • Experience: Minimum of 3+ years in Environment or Prop Art within AAA game development, with at least one AAA title credited.
  • Technical Skills:
    • Strong understanding of next-gen asset creation workflows.
    • Exceptional understanding of form, structure, and silhouette in modelling.
    • Proficiency in 3D packages such as 3DsMax or Blender.
    • Proficiency in Zbrush, Photoshop, and Substance 3D Painter.
  • Design Skills: Deep understanding of art fundamentals and design, with a keen eye for composition, shape, color, and detail.
  • Soft Skills:
    • Strong communication skills and a team-player attitude.
    • Fluency in English, both verbal and written.

Nice to Have

  • Strong knowledge of the gaming industry.
  • Good knowledge of Substance Designer.
  • Animation and/or rigging skills.

Benefits and Perks

  • Health and Wellness: Private medical care, life insurance, pro-health campaigns, and access to a gym (Wrocław office).
  • Environment: Outstanding work atmosphere, flexible working hours, no dress code, and dedicated HR Business Partner support.
  • Development: Dedicated development budget per employee, two extra paid days for training and CSR, stable career paths, internal/external training, and financing for English and Polish language classes.
  • Office Amenities: State-of-the-art offices with chillout zones and fully equipped kitchens.
  • Other: Gifts for various occasions, regular company newsletters, PR and project updates, and free car parking (Warsaw office has limited space).
TEC

Techland

Games & Interactive
Open roles
27
Founded
1991
Employees
501-1000
Location
2 offices