About the role
Company Description
Midas VFX is a boutique visual effects studio with offices in London and Mumbai, specializing in high-end VFX for film, episodic content, fashion, and TV commercials. The studio delivers a wide range of services, including beauty work and de-aging, for global clients seeking premium-quality visuals. Midas VFX is committed to continuously refining its craft, pushing creative boundaries, and embracing innovation across every project. Teams are collaborative, agile, and skilled, working both in-house and as an external vendor to bring clients' visions to life. Applicants can expect a creative, growth-oriented environment focused on excellence in visual storytelling.
Role Description
The Lead Blender Artist is a full-time, on-site role based in Mumbai, responsible for overseeing 3D asset creation and look development using Blender for high-end VFX projects. In this role, the artist leads the Blender pipeline, guides a team of artists, and ensures that models, textures, lighting, and animation meet the studio's creative and technical standards.
Key Responsibilities
- Developing and refining scenes.
- Troubleshooting pipeline issues.
- Collaborating closely with VFX supervisors and compositing teams.
- Maintaining consistent quality across shots.
- Contributing to workflow optimization.
- Mentoring junior artists.
- Implementing best practices and new tools to support efficient production.
Qualifications
- Technical Proficiency: Strong proficiency in Blender for modeling, texturing, shading, lighting, and basic animation, with a solid portfolio demonstrating high-end VFX work.
- Leadership Experience: Experience leading 3D teams or supervising artists, including task planning, feedback delivery, and maintaining quality and consistency across projects.
- Pipeline Knowledge: Knowledge of VFX production pipelines, asset management, scene optimization, and integration with compositing tools (e.g., Nuke).
- Collaboration: Ability to collaborate effectively with VFX supervisors, producers, and cross-functional teams, with clear communication and problem-solving skills.
- Tooling: Familiarity with additional 3D or DCC tools (e.g., Maya, Houdini, ZBrush, Substance) and understanding of rendering engines and industry-standard workflows.
- Industry Background: Previous experience in film, episodic, or commercial VFX environments, preferably in beauty work, de-aging, or similar high-detail projects.
- Artistic Skills: Strong artistic eye for composition, color, realism, and visual storytelling, combined with attention to detail and consistency under tight deadlines.
- Education: Relevant education or training in animation, VFX, computer graphics, or a related field is preferred, but equivalent professional experience is also valued.