About the role
Company Overview
Vertigo creates mobile games for iOS and Android, reaching over 150 million fans worldwide. Key titles include Critical Strike and Polygun Arena. The team is dynamic and focused on building games with a culture centered on ownership and players.
Role Details
- Role: 3D Artist
- Location: Istanbul, Levent
- Type: On-site
- Schedule: 5 days a week
Responsibilities
- Create high-quality 3D game-ready assets, including weapons and characters.
- Create weapon and character concepts for in-game events.
- Collaborate with members of various departments to create effective final products.
- Research game industry trends, styles, and visual standards.
Requirements
- Good-Expert knowledge of 3D modeling-texturing programs.
- Strong visual and technical understanding of 3D modeling.
- Good sense of time and task management.
- Proactive, self-motivated, and organized.
- Ability to adapt to mobile game technical standards.
- Effective usage of modeling and composition skills.
- Ability to read, understand, and follow visual language.
Benefits
- Compensation: Competitive pay that matches the work delivered.
- Meal Allowance: Provided for a solid, satisfying meal.
- In-Office Catering: Fresh meals, coffee, and sweet treats.
- Private Health Insurance: Complementary coverage.
- Continuous Learning Support: Monthly budget for courses and platforms.
- Equity: Meaningful stake in the company provided based on contribution level.
- Time Off:
- Bonus company-wide rewind holidays starting from the first year.
- Birthday is a free day.
- Referral Bonus: Reward for introducing talent to the team.
- Milestone Awards: Bonus rewards for reaching key tenure milestones.
- Office Environment:
- Modern, comfortable office in Levent with a bright space near the metro.
- Game Room: Dedicated Xbox corner for breaks.
- Office Events: Regular happy hours and in-office events throughout the year.