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LOG
Location
Melbourne, Victoria
Experience
Mid
Posted
Sep 9, 2026
Type
Contract · On-site

About the role

Job Overview

This is a full-time, maximum term, 15 month, contract position with the possibility of extension. The role involves working on an unannounced PC/console project. League of Geeks is currently working under a work-from-home model, with a return to the Melbourne studio planned for October 2026. The return to studio will be three days in-studio, two days optional WFH. Until the return, this role can be held remotely (Australia only). Requests for ongoing remote work must be disclosed in the cover letter and will be considered for exceptional circumstances.


Responsibilities

  • Create sprite assets in the game-style.
  • Deploy sprites and help build levels using Unreal.
  • Concept, design and deploy game interfaces and user experiences.
  • Create concept and key art assets.
  • Create social media assets.
  • Help with animation and particle VFX.

Requirements

  • 3+ years in a relevant role in the games industry, with at least one commercially released game.
  • Skilled, professional illustrator who understands colour theory, composition, lighting, and visual design.
  • 2D art generalist comfortable working across a range of role-relevant responsibilities, including UI art, motion graphics, concept art, finished game assets, and social media assets.
  • Experience working in and with game engines (e.g., Unreal, Unity, Godot) alongside other game developers.
  • Proficiency in 2D editing and illustration software (e.g., Photoshop, Illustrator, or equivalents).
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • Detail sensitivity, a proven aesthetic eye and strong design sensibilities.
  • Excellent communication, creative collaboration and teamwork skills.

Benefits and Perks

  • Remuneration: $75k - $90k p.a AUD annually (excluding superannuation), pro rata as per contract length.
  • Weekly bring-your-dog-to-work day.
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer Holidays Family Picnic and Winter Feast.
  • Melbourne International Games Week attendance.
  • Located in Melbourne, Australia.

How to Apply

Send a cover letter, an up-to-date CV and folio with examples of work to 2Dartist.job@leagueofgeeks.com.

In the cover letter, include a response (250 words or less) to the following prompt: your perspective on 2D video-game assets as a means of visual uniqueness.


Hiring Process

  • Confirmation Email: Notification of consideration and arrangement of a Meet ‘n’ Greet.
  • Meet 'n' Greet: Informal interview with the hiring manager and department lead to discuss the role, LoG, and the applicant's ambitions and experience.
  • Reference Checks: Verification of professional background.
  • Technical Interview: Presentation of work to future colleagues.
  • Fireside Chat: An unscripted conversation with LoG's founders.
  • Offer: Notification by phone followed by a formal offer via email.
LOG

League of Geeks

Games & Interactive
Open roles
2
Founded
2011
Employees
1-10
Location
Melbourne, Victoria, Australia