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HAN

2D/3D Artist

THQ Nordic Mobile
Location
Giebelstadt, Bavaria
Experience
Mid · Senior
Posted
Sep 11, 2026
Type
Permanent · On-site

About the role

Company Overview

THQ Nordic Mobile is an international indie game and premium mobile game publisher and developer. The studio is currently working on a story-focused cyberpunk action game set in a classically inspired sci-fi world for PS5, Xbox Series X, PC, and other platforms.


Role Responsibilities

  • Development and implementation of both original and predefined visual concepts into top-tier 2D and 3D assets.
  • Execution of the entire game asset creation workflow: from high- and low-poly modeling to PBR texturing and integration into the Unity game engine.
  • Creation of stylized 3D models, environments, props, and potentially characters.
  • Contribution to other game art areas including concept art, UI art, visual effects (VFX), and animations.
  • Cross-functional collaboration and coaching: mentoring junior artists and interns and maintaining continuous communication with designers, developers, and other art departments.
  • Ensuring high visual quality and consistency in alignment with the Art Direction Style Guide.

Required Qualifications

  • Several years of professional experience as a 2D/3D Game Artist in game development:
    • Mid-level: At least 3 years.
    • Senior: At least 5 years.
  • Experience ideally gained on console or PC games.
  • Outstanding illustrative skills in game art, digital art, and concept art.
  • Excellent sense of architecture, color, lighting, form, and composition.
  • Strong adaptability to various illustration styles, specifically within the stylized domain.
  • Proficiency in industry-standard 3D software (e.g., Blender, Maya, or 3ds Max) and Adobe Photoshop.
  • Solid knowledge of the PBR workflow and modern texturing tools.
  • Hands-on experience with the Unity game engine (asset import, material and asset setup, scene building).
  • Self-motivated, structured, and responsible way of working.
  • Strong teamwork and communication skills.
  • Passion for video games.
  • Fluent written and spoken English skills.
  • Openness to AI and AI tools to optimize workflows.

Preferred Qualifications

  • Experience in areas such as UI design and UI art, rigging, animation, or VFX is considered a major plus.

Working Conditions

  • Location: HandyGames Studios GmbH in Giebelstadt, Germany (on-site only).
  • Hours: 40 hours per week.
  • Culture: Flat hierarchies and a short, quick decision-making process.
  • Environment: Modern workplaces with state-of-the-art technology and a team of experienced professionals.

Benefits and Perks

  • Flexible working hours.
  • 30 days of vacation.
  • Team restaurant.
  • In-house gym.
  • EV charging station.
  • Company apartment on request.
  • Parcel service.
HAN

THQ Nordic Mobile

Games & Interactive
Open roles
1
Founded
2000
Employees
51-200
Location
2 offices