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VAL

Valve Corporation

Games & Interactive
Open roles
0
Founded
1996
Employees
201-500
Offices
1

About Valve Corporation

Valve is an American video game developer, publisher, digital distribution platform operator and gaming hardware manufacturer. Founded in 1996, the company brings together game creation, platform engineering and hardware development. Its work spans PC and multiplayer games, developer tools, virtual reality systems and handheld gaming computers.

The studio released its debut game, Half-Life, in November 1998. Its subsequent development portfolio includes the Portal, Counter-Strike, Team Fortress, Left 4 Dead and Dota series, alongside virtual reality work such as Half-Life: Alyx. These projects encompass first-person action, cooperative play, competitive multiplayer and puzzle design. Valve also develops the underlying engine and networking technologies used across its games.

Platforms and developer tools

Steam, launched in 2003, extends Valve’s business beyond its own productions. Originally developed to distribute game patches and updates, it grew into a digital marketplace serving independent developers and major publishers. Its wider ecosystem includes community features, player workshops, digital item trading, cloud saves and multiplayer services.

Through Steamworks and its development tools, Valve supplies publishing infrastructure, APIs and SDKs that support game distribution and operation. Its technical capabilities also include matchmaking, server hosting, anti-cheat systems and proprietary game engines. Together, these activities connect game development with the infrastructure used to publish, update and support games over time.

Hardware and interactive technology

Valve’s hardware work includes the Valve Index virtual reality system and Steam Deck handheld gaming PC. Its broader technology portfolio includes SteamVR and SteamOS, connecting hardware engineering with software platforms and operating systems. The company also supports competitive gaming through tournament production and ecosystem management, including The International for Dota 2.

Valve concentrates its core game development, Steam engineering, hardware design and executive operations in Bellevue, Washington. This centralized approach brings its different disciplines together within one principal studio operation.

More about Valve Corporation

Founders and leadership

  • Gabe Newell and Mike Harrington founded the company after working at Microsoft. The report identifies Newell as its current leader and majority owner.
  • Harrington financed his half of the startup by selling Microsoft stock and departed in 2000.

Technology milestones and collaboration

  • Source debuted with Counter-Strike: Source and Half-Life 2 in 2004; Source 2 followed in 2015.
  • Valve co-developed tracking architecture for the HTC Vive in 2015–2016. Valve Index launched in 2019, followed by Steam Deck in 2022.

Operating model

The report describes a deliberately compact workforce and a flat organizational structure.

Notable credits

24 credits
  • Half-Life
  • Half-Life 2
  • Half-Life 2: Episode One
  • Half-Life 2: Episode Two
  • Half-Life: Alyx
  • Portal
  • Portal 2
  • Counter-Strike 1.6
  • Counter-Strike: Source
  • Counter-Strike: Global Offensive
  • Counter-Strike 2
  • Team Fortress Classic
  • Team Fortress 2
  • Left 4 Dead
  • Left 4 Dead 2
  • Dota 2
  • Dota Underlords
  • Day of Defeat
  • Day of Defeat: Source
  • Deadlock
  • Steam
  • Steam Deck
  • Valve Index
  • Steam Controller

Offices

Current and former locations of Valve Corporation

2 locations
  • Bellevue office

    Headquarters
    10400 NE 4th Street, Suite 1400, Bellevue, WA 98004, USABellevue, Washington, United States
    About this office

    Global headquarters and main studio facility, concentrating game development, Steam platform engineering, hardware design and executive leadership.

  • Kirkland office

    Former office
    Kirkland, Washington, United States

    Historical founding location before Valve relocated its operations to Bellevue in April 2003.

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