Valkyrie Entertainment
- Open roles
- 0
- Founded
- 2002
- Employees
- 11-50
- Offices
- 1
About Valkyrie Entertainment
Valkyrie Entertainment is a Seattle-based video game development and co-development studio founded in 2002. Its work combines game art, animation, technical production and engineering support for console and PC games. Initially established as an independent production partner, the studio now operates within Sony Interactive Entertainment’s PlayStation Studios network while retaining its own studio identity.
The company supports projects through both full-cycle collaboration and individual production milestones. Its artists create environments, characters, vehicles, weapons, props and foliage, with capabilities spanning modeling, texturing, world building and in-engine implementation. Technical work includes shaders, lighting, rigging, real-time animation, visual effects, gameplay programming and systems engineering. Environment production also encompasses set dressing and level optimization, connecting asset creation with the requirements of playable game worlds.
Development and production work
Valkyrie’s history includes contributions to more than one hundred commercial titles. Its collaborations span PlayStation franchises such as God of War, God of War Ragnarök, inFAMOUS 2, inFAMOUS Second Son and Twisted Metal. Beyond PlayStation projects, the studio has supplied art or production support for Halo Infinite, the Forza Motorsport series, League of Legends and Valorant.
Other supported credits include Batman: Arkham Origins, Injustice 2, Middle-earth: Shadow of War, New World and State of Decay 2. These projects reflect a production history across different publishers and development teams, with contributions ranging from asset creation to broader co-development support.
Alongside its collaborative work, Valkyrie developed the original real-time strategy action game GUNS UP!, published by Sony Computer Entertainment in 2015 for PlayStation 4 and subsequently expanded to PC and mobile. Its work therefore includes both original game development and specialist contributions to games led by partner studios.
Sony Interactive Entertainment acquired Valkyrie in December 2021. Following the acquisition, the studio continued its art and engineering collaborations within PlayStation Studios, including development support for Concord.
More about Valkyrie Entertainment
Founder and historical leadership
Joakim Wejdemar founded the studio. The report describes its independent-era leadership as Wejdemar, President, alongside Ryan Blinsky, Director and Co-Owner; these historical ownership titles do not establish present-day equity ownership.
Collaborative production
Valkyrie developed long-term art and engineering pipelines with partner developers. Its world-building teams helped craft extensive in-game realms for Santa Monica Studio’s God of War projects.
PlayStation milestone
Valkyrie joined PlayStation Studios as its 17th first-party studio. The report states that its management team was retained following the acquisition.
Notable credits
17 creditsOffices
Where Valkyrie Entertainment is based
- 1525 4th Avenue, Suite 300, Seattle, WA 98101, United StatesSeattle, Washington, United States
Seattle Studio & Corporate Headquarters
HeadquartersThe company's sole physical studio and overall corporate headquarters.
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