Back to all studios
UNKW

Unknown Worlds

AAA Game Studio
Open roles
0
Founded
2001
Employees
201-500
Offices
1

About Unknown Worlds

Founded in 2001 by Charlie Cleveland and Max McGuire, Unknown Worlds Entertainment is a San Francisco-based, globally distributed game development studio known for its commitment to open development and its goal to unite the world through play. Now a subsidiary of Krafton, the studio gained international recognition for the hybrid FPS/RTS Natural Selection series and the critically acclaimed underwater survival franchise Subnautica. Their portfolio also includes the digital tabletop game Moonbreaker and the forthcoming Subnautica 2.

More about Unknown Worlds

The studio is headquartered in San Francisco with a globally distributed workforce across multiple continents.

Leadership:

  • Key People: Ted Gill (CEO), Charlie Cleveland (Co-Founder), Max McGuire (Co-Founder)

Focus:

  • Specialization: Independent game development, open development models, and genre-expanding experiences
  • Services: PC and console game development, community-driven co-development
  • Tools: Spark Engine (proprietary), Lua, Unity, C++, Plastic SCM

Vision:

  • Mission: To unite the world through play by creating unique games with a globally represented team
  • Values: Open development, community involvement, inclusive experiences, and diverse representation of characters and cultures

Partners:

  • Krafton (Parent Company)
  • Perfect World (Former Investor)
  • Various digital platforms including Steam, PlayStation, and Xbox

Notable credits

7 credits
  • Natural Selection
  • Zen of Sudoku
  • Natural Selection 2
  • Subnautica
  • Subnautica: Below Zero
  • Moonbreaker
  • Subnautica 2

Offices

Where Unknown Worlds is based

1 location
  • San Francisco office

    San Francisco, California, United States

Open roles

Find your next role at Unknown Worlds

No open roles right now

Check back for new opportunities at Unknown Worlds.

Visit studio website