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Undead Labs

Games & Interactive
Open roles
0
Founded
2009
Employees
51-200
Offices
3

About Undead Labs

Undead Labs is an American game development studio best known for creating the State of Decay zombie-survival franchise. Founded in November 2009 by Jeff Strain, the studio develops player-driven, open-world experiences built around survival, community management and the consequences of players’ choices. Its work combines action-adventure gameplay with base building, resource management and systems-driven storytelling.

The studio partnered with Microsoft Studios to release State of Decay on Xbox 360 and PC in 2013. The game sold more than two million copies and established the foundation for a continuing franchise. State of Decay: Year-One Survival Edition followed in 2015, bringing an expanded edition to Xbox One and PC. The sequel, State of Decay 2, launched in May 2018 on Xbox One and Windows.

Subsequent releases extended the series through narrative expansions, expanded editions and ongoing content updates. These included Heartland, Juggernaut Edition and Homecoming, reflecting the studio’s continuing work on both new games and the evolution of existing releases. The franchise has reached more than 20 million lifetime players.

Development and production

Undead Labs’ capabilities span full-cycle console and PC development, live operations, game animation technology and integration with co-development partners. Its technical work includes Unreal Engine 5 development, animation pipelines and motion capture, alongside the gameplay systems that underpin its survival-focused projects.

As of November 2026, the studio remains in full production on State of Decay 3, with a multi-platform release targeted for 2027 and third-party publishing backing secured.

Return to independence

Microsoft acquired Undead Labs in June 2018, bringing it into Xbox Game Studios. Following Microsoft’s announcement of divestment plans in July 2026, management and staff completed a buyout in September. The studio became independent and employee-owned, retaining its development presence in Washington, Florida and Illinois. The transition included staff reductions intended to establish a commercially sustainable operating structure.

More about Undead Labs

Leadership and founder background

  • As of November 2026, Philip Holt serves as Studio Head and CEO, having succeeded founder Jeff Strain.
  • Before founding the studio, Strain co-founded ArenaNet and worked as lead programmer on World of Warcraft.

Production collaboration

Wushu Studios has collaborated with Undead Labs as an external co-development partner on the State of Decay franchise. The companies remain separately owned and operated.

Notable credits

10 credits
  • State of Decay
  • State of Decay: Breakdown
  • State of Decay: Lifeline
  • State of Decay: Year-One Survival Edition
  • Moonrise
  • State of Decay 2
  • State of Decay 2: Heartland
  • State of Decay 2: Juggernaut Edition
  • State of Decay 2: Homecoming
  • State of Decay 3 (in production)

Offices

Where Undead Labs is based

3 locations
  • Seattle office

    Headquarters
    308 Occidental Ave S, Suite 200, Seattle, WA 98104, USASeattle, Washington, United States

    Corporate headquarters and flagship studio in historic Pioneer Square.

  • Champaign office

    Champaign, Illinois, United States

    Satellite engineering and development studio with a focus on innovation and university-community collaboration.

  • Orlando office

    Orlando, Florida, United States

    Downtown satellite studio focused on Unreal Engine 5 animation, technical development and core engineering.

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