Twisted Mountain Animation
Your Partners in Production
- Open roles
- 0
- Founded
- 2017
- Employees
- 11-50
- Offices
- 1
About Twisted Mountain Animation
Twisted Mountain Animation is an independent Canadian 3D animation and technical pipeline studio based in Vancouver, British Columbia. Founded in late 2017, it combines artistic production with technical engineering for feature films, episodic entertainment, games, advertising and live events. Its work spans individual production assets, character performances and the systems used to move those assets through a project.
The studio provides visual development, character and environment modeling, rigging, surfacing, animation, lighting, rendering and compositing. Its technical work includes custom production tools, remote pipeline engineering and shot setup automation. Alongside traditional pre-rendered production, it develops workflows for Unreal Engine and Unity, supporting projects that require assets and animation to function in real time.
Selected production work
For Disney Television Animation’s Big City Greens: Virtually Christmas, the studio delivered visual development, modeling, surfacing, rigging and lighting in collaboration with Disney’s Real-Time Development team. The special adapted the series’ 2D characters into a 3D production realized primarily in Unreal Engine.
Its contribution to Supercell’s Brawl Stars: CCTV included a simulated 3D theme park environment built in Unreal Engine and more than 60 hours of real-time animated content. For the League of Legends Worlds 2021 opening ceremony, it supplied prop and weapon rigging and environment modeling, including Piltover Castle, for visuals inspired by Arcane.
Other projects demonstrate the range of its asset and animation work. The studio engineered adaptive character rigs for Disney Mirrorverse, created real-time athlete avatar rigs for a custom Unity pipeline on Nike Avatars, and supplied creature modeling and rigging for the feature film SKETCH. On the short film Magna Mater, its responsibilities included character rigging, motion capture retargeting, animation cleanup, hand-keyed animation and Alembic export workflows.
Across these productions, the studio works as a technical and creative partner to animation teams, developers and production companies, connecting asset creation with the practical requirements of animation, rendering and delivery.
More about Twisted Mountain Animation
Leadership and advisers
- Founder and CEO Chris Nelder previously worked as a rigger and technical director on productions including Sausage Party and The LEGO Movie 2: The Second Part. These are his prior career credits.
- Navin (Navinder) Sachdev joined in 2020 as Chief Financial Officer and Chief Operating Officer. The report identifies Chris Nelder and Navinder Sachdev as corporate directors.
- The reported advisory board includes Pradeep Nair, CIO of TRIUMF and former Head of Technology at 9 Story Entertainment, and Chris Ambrozic, VP/GM at Xperi.
Education and community
The studio co-developed Animation Mentor’s educational Tina character rig for use across its international curriculum. Its original Tammy character asset is offered as a free download to the animation community.
Operating model and corporate history
The company uses distributed production pipelines to collaborate with international clients and remote contractors while operating as a single studio. Originally established under Nova Scotia jurisdiction, it continued federally under the Canada Business Corporations Act on November 8, 2021, and registered extraprovincially in British Columbia in December 2021.
Notable credits
11 creditsOffices
Where Twisted Mountain Animation is based
- 336 East 1st Avenue, Vancouver, BC V5T 4R6, CanadaVancouver, British Columbia, Canada
Vancouver office
HeadquartersAbout this office
Corporate headquarters and registered office, supporting technical leadership, pipeline research and development, and primary production operations. The report lists Suite 101 and also notes Suite 223 in registration records.
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