Turn Me Up Games
- Open roles
- 0
- Founded
- 2011
- Employees
- 11-50
- Offices
- 2
About Turn Me Up Games
Turn Me Up Games is an independent video game developer and external production agency founded in 2011. Based in Burbank, California, with a development branch in Genoa, Italy, the studio works on platform adaptations, co-development projects, virtual reality experiences, and original interactive entertainment. Its capabilities combine engineering and production management with narrative design, audio production, and creative direction.
Platform adaptation and co-development
The studio specializes in adapting complex console and PC games for additional platforms, particularly Nintendo Switch and mobile devices. Its work includes performance optimization, memory management, rendering adjustments, and platform-specific controls. Development spans Unreal Engine and Unity, with support for Nintendo, PlayStation, Xbox, PC, iOS, and Android platforms.
Its Nintendo Switch portfolio includes It Takes Two, Batman: Arkham Trilogy, Tony Hawk’s Pro Skater 1 + 2, and Borderlands Legendary Collection. Other adaptations include Journey to the Savage Planet, Brothers: A Tale of Two Sons, and Police Simulator: Patrol Officers. The studio also contributed to mobile adaptations of Life is Strange and supported the October 2026 Nintendo Switch 2 release of It Takes Two with Hazelight Studios and Electronic Arts.
Beyond platform conversion, Turn Me Up Games contributes engineering, design, content, and production support to partner-led development. Its collaborations include Wayfinder with Airship Syndicate and Tales of Kenzera: ZAU with Surgent Studios and EA Originals. Commercial services also encompass milestone coordination, white-label development, quality assurance integration, and console compliance support.
Narrative, audio, and immersive work
The studio’s creative capabilities include scriptwriting, voiceover direction, technical sound design, Foley, and audio engineering. Its virtual reality work includes collaborations with Magnopus on Blade Runner 2049: Memory Lab and Mission: ISS, extending its production experience beyond conventional screen-based games.
Alongside partner projects, Turn Me Up Games has developed original entertainment, including the psychological thriller and puzzle game In Fear I Trust and the toys-to-life mobile racing title Monster 500. This combination of original development and external production gives the studio experience across console, mobile, and immersive formats.
More about Turn Me Up Games
Production model
The studio combines an in-house team of producers, directors, writers, sound designers, and technical leads with an extensive European contractor network. The research describes a network of more than 300 specialized developers, allowing external production capacity to scale around project needs.
Platform engineering
Reported adaptation techniques include custom rendering and resolution targets of 720p in portable mode and 1080p when docked, alongside project-specific memory budgets and 30 or 60 FPS performance targets. These are examples of its optimization approach rather than specifications guaranteed across every release.
Notable credits
14 creditsOffices
Where Turn Me Up Games is based
- 224 E Olive Ave, Suite 300, Burbank, CA 91502, USABurbank, California, United States
Burbank office
HeadquartersAbout this office
Overall company headquarters housing executive management, production leadership, narrative design, core engineering, a performance capture stage, and audio recording and mixing suites.
- Genoa, Liguria, Italy
Genoa office
Direct European development branch coordinating production, development, and engineering across European time zones.
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