Treehouse Games
- Open roles
- 0
- Founded
- 2020
- Employees
- 11-50
- Offices
- 2
About Treehouse Games
Treehouse Games is an independent video game developer founded in 2020 and headquartered in Los Angeles, California. The studio creates cooperative multiplayer games built around shared adventures and social connection. Its work treats games as digital hangout spaces where friends can collaborate, explore and build lasting experiences together.
The company develops its own intellectual property, combining cooperative game design with social systems and live-service development. Its capabilities include Unreal Engine 5 development, multiplayer networking, boat simulation and synchronization. Survival-crafting and action roguelike gameplay feature in its released projects, reflecting an interest in different ways for players to work together.
Games built around cooperation
The studio’s flagship game, Voyagers of Nera, is a cooperative seafaring survival-crafting adventure set in a fantastical ocean world. Players explore islands and ancient ruins, fight sea creatures, awaken elemental spirits and construct communal settlements. Sailing and shared construction connect exploration with the practical work of surviving together.
Originally developed under the working title Codename: Islands, the game went through community beta playtests through Steam Next Fest and Discord before entering Steam Early Access on September 16, 2025. PlayStation 5 and Xbox Series X/S editions are scheduled for early 2027 through a publishing partnership with Fireshine Games.
Treehouse’s second title, Cat Crisis, launched on Steam on August 5, 2026. Developed by a subset of the team alongside ongoing work on its flagship game, it is an online cooperative action roguelike about rescuing kittens from hostile dogs. The project extends the studio’s collaborative focus into a different genre and setting.
Treehouse develops and publishes proprietary games rather than offering external work-for-hire services. Across its projects, cooperative play provides the foundation for both the gameplay and the social experience.
More about Treehouse Games
Founders and leadership
- Co-founder and CEO Michael "Ryzila" Chu previously spent more than seven years at Riot Games, overseeing teams across League of Legends.
- Co-founder and President Ryan Sullivan previously co-founded Sirvo Studios and worked at Industrial Toys.
- Other reported leaders include Creative/Game Director Andrea Sepenzis, Studio Operations & Technical Director Dave Le, and Director of People Sophia Oh.
Funding and operating model
In June 2020, the studio announced a $2.6 million seed round led by London Venture Partners, with participation from Transcend Fund and angel investor Kristian Segerstrale. The report also identifies subsequent portfolio backing from Makers Fund.
The company operates remotely, with team members distributed across North America and Europe.
Technical collaboration
Virtuos Games / Black Shamrock contributed multiplayer character creation and boat replication engineering to Voyagers of Nera, supporting the game's shared multiplayer experience.
Notable credits
2 creditsOffices
Where Treehouse Games is based
- Los Angeles, California, United States
Los Angeles office
- Remote
Remote office
About this office
Overall headquarters and remote-first operating hub. The reported Tarzana address is a corporate filing address rather than an established production-office address.
Open roles
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