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Tokkun Studio

Games & Interactive
Open roles
0
Founded
2006
Employees
11-50
Offices
4

About Tokkun Studio

Tokkun Studio is an independent Franco-Japanese visual development, game art outsourcing and co-development studio founded in 2006. Originally established in Annecy, France, it works across video games, film and transmedia entertainment, combining artistic production with technical development. Its French and Japanese operations support projects for European and Asian entertainment companies.

The studio contributes at several stages of production, from early visual exploration and art direction through asset creation, animation and implementation. Its work encompasses character and creature design, environments, vehicles, weapons, props, illustrations and marketing artwork. Alongside realistic production assets, it develops stylized imagery influenced by anime and manga, with its Japanese operations supporting collaboration with publishers including Nintendo, Capcom and Square Enix.

Art production and game development

Tokkun Studio's services extend beyond standalone art delivery into full-cycle development and co-development. Its capabilities include engineering support, gameplay mechanics implementation, cross-platform adaptation and modernization of older games. Remaster and remake work combines visual updates with technical changes, while cinematic production covers both animated trailers and real-time, in-engine cutscenes.

The studio also provides production pipeline audits, artistic supervision and IP style guides. Supporting services include game audio, localization, quality assurance and console compliance assistance, allowing artistic and technical contributions to sit within a broader production engagement.

Commissioned work and original worlds

Reported projects include Paper Mario: The Origami King, Monster Hunter Rise, Humankind, GunGrave: G.O.R.E and Gwent: The Witcher Card Game. Its portfolio also spans film concept design for Mad Max: Fury Road, virtual reality work on Tales of Wedding Rings VR, and animated promotional work for Astral Ascent. These contributions cover distinct disciplines, including illustration, visual development, environment production and cutscene creation.

Alongside commissioned production, Tokkun Studio develops original intellectual property. Its in-house project PUZKIN: Magnetic Odyssey is a cross-platform, family-oriented MMORPG conceived as a transmedia property, with educational toys and companion animation extending its world beyond the game.

More about Tokkun Studio

Leadership

  • Benoit Ferrière is the founder, CEO and Art Director.
  • Julien Noël serves as Chief Technology Officer.

Production model and methods

The studio combines its core team with a scalable network of senior artists, developers and contract specialists deployed according to project needs. Its remaster work includes porting legacy code from PS2, PS3, Xbox 360 and Wii projects, PBR asset upgrades, shader rewriting and full engine rebuilds. The report identifies Unreal Engine 5 and Unity among its production technologies.

Education

Tokkun Studio founded Tokkun Academy in 2012 as an online art education platform, digital masterclass producer and tutorial publishing division.

Notable credits

13 credits
  • Paper Mario: The Origami King
  • Monster Hunter Rise
  • Gwent: The Witcher Card Game
  • The Witcher 3: Wild Hunt
  • GunGrave: G.O.R.E
  • Humankind
  • Project Hikari / Tales of Wedding Rings VR
  • Lord of the Rings: Legends of Middle-earth
  • Mad Max: Fury Road
  • PUZKIN: Magnetic Odyssey
  • Solasta: Crown of the Magister
  • Astral Ascent
  • Crying Suns

Offices

Current and former locations of Tokkun Studio

5 locations
  • Corporate Headquarters / Siège Social

    Headquarters
    5081 La Gibaudière, 79380 Saint-André-sur-Sèvre, Deux-Sèvres, FranceSaint-André-sur-Sèvre, Nouvelle-Aquitaine, France

    Opened 2015

    About this office

    Registered corporate seat responsible for legal, financial and corporate governance functions; active as the registered seat since May 15, 2015.

  • France

    France
  • Reims office

    Reims, Grand Est, France
  • Asian Studio / Regional Headquarters

    309, Tsuchimikado-cho, Kamigyo-ku, Kyoto City, Kyoto Prefecture 602-8077, JapanKyoto, Japan

    Opened 2015

    About this office

    Asian regional headquarters established in a restored traditional machiya, supporting Asian publisher partnerships and anime, manga and stylized visual production.

  • Annecy office

    Former office
    Annecy, Auvergne-Rhône-Alpes, France

    Opened 2006

    About this office

    Original location where the studio launched in 2006. The report records two historical Annecy establishments but does not distinguish their premises or provide individual operating dates.

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