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tinyBuild

Games & Interactive
Open roles
0
Founded
2011
Employees
51-200
Offices
7

About tinyBuild

tinyBuild is a global video game publisher and developer founded in 2011, focused on premium indie and AA games. Its business combines internal development with publishing partnerships, project funding and the acquisition of game intellectual property. The company works across PC, consoles and other gaming platforms, supporting projects through development, release and ongoing franchise expansion.

Its publishing capabilities cover production, marketing and public relations, community management, quality assurance and localization management. Distribution support includes relationships with digital storefronts and platform holders, alongside cross-platform porting and co-development. These activities connect the creative work of development teams with the practical requirements of bringing games to international audiences.

Games and franchise development

The company’s portfolio spans horror, simulation, action, management and multiplayer games. Publishing credits include SpeedRunners, Graveyard Keeper, Potion Craft: Alchemist Simulator, Punch Club, Party Hard and Clustertruck. Its broader catalogue includes internally developed games and titles created by independent partners and separately operated development studios.

Hello Neighbor, first released in 2017, became a central franchise for the business. Its expansion into sequels, spin-offs, books and an animated series illustrates tinyBuild’s approach to developing intellectual property across multiple formats. The company’s operating model emphasizes long-lived franchises, combining game development and publishing with opportunities in animation and consumer products.

Company development

tinyBuild expanded its development network through studio acquisitions and team investments between 2020 and 2022. Following underperformance across several acquisitions, it undertook restructuring during 2023 and 2024, including studio closures, capital raising and sales of non-core intellectual property rights. It subsequently sold its QA and localization business Red Cerberus in April 2025.

The company remains an active publisher and developer, with its corporate headquarters in Bellevue, Washington, and direct development and operating teams in Europe. Its present structure brings together central publishing operations, internal branches and a network of distinct subsidiary studios.

More about tinyBuild

Founders and early collaboration

Alex Nichiporchik and Tom Brien founded the business in the Netherlands. Their initial collaboration turned Brien’s Flash game No Time to Explain into a commercial Steam release following a successful Kickstarter campaign.

In 2013, tinyBuild partnered with DoubleDutch Games to publish SpeedRunners. This collaboration marked an important step in its expansion from developing its own game into publishing work by independent developers.

Notable credits

24 credits
  • Hello Neighbor
  • Hello Neighbor: Hide and Seek
  • Secret Neighbor
  • Hello Neighbor 2
  • Hello Engineer
  • Hello Neighbor 3
  • SpeedRunners
  • Graveyard Keeper
  • Graveyard Keeper 2
  • Potion Craft: Alchemist Simulator
  • Punch Club
  • Punch Club 2: Fast Forward
  • Party Hard
  • Party Hard 2
  • Clustertruck
  • No Time to Explain
  • Deadside
  • DUCKSIDE
  • Despot's Game: Dystopian Army Builder
  • Slime 3K: Rise Against Despot
  • RAWMEN: Hardcore Online Soup Shenanigans
  • Drill Core
  • SAND
  • Kingmakers

Offices

Where tinyBuild is based

7 locations
  • Bellevue office

    Headquarters
    1100 Bellevue Way NE, Suite 8A, Box 317, Bellevue, Washington 98004Bellevue, Washington, United States

    Corporate headquarters for executive leadership, global publishing operations and corporate management.

  • Latvia

    Latvia
  • tinyBuild Riga

    Riga, Latvia

    Opened 2019

    Internal development branch behind Hello Engineer and DUCKSIDE.

  • Netherlands

    Netherlands
  • tinyBuild B.V.

    Hilversum, North Holland, Netherlands

    Direct European corporate and development office, described in the report as Hilversum/Amsterdam.

  • tinyBuild Belgrade Hub

    Belgrade, Serbia

    Opened 2022

    Regional development hub established to host relocated teams and regional engineering talent.

  • Seattle office

    Seattle, Washington, United States

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