Tindalos Interactive
- Open roles
- 0
- Founded
- 2010
- Employees
- 11-50
- Offices
- 1
About Tindalos Interactive
Tindalos Interactive is a French independent video game developer based in Paris. Founded in 2010, the studio creates premium PC and console games with a particular focus on real-time strategy, tactical squad action and rogue-lite strategy. Its work combines science-fiction settings, tabletop influences and systems built around tactical decision-making.
The studio develops both original games and adaptations of established entertainment properties. Its capabilities span full-cycle game development, real-time AI and pathfinding, character and environment modeling, animation, lighting and rendering. Its technical experience includes Unreal Engine and Unity, supporting projects that bring together detailed environments and complex strategic gameplay.
From space strategy to squad tactics
Tindalos made its commercial debut with Stellar Impact in April 2012, combining tactical spaceship combat with RTS and MOBA elements. It followed with Etherium in March 2015, a science-fiction planetary strategy game published by Focus Home Interactive, the publisher later known as Focus Entertainment.
The studio expanded its work with licensed universes through Battlefleet Gothic: Armada, released in April 2016. Adapted from Games Workshop’s tabletop setting, the game brought Warhammer 40,000 fleet combat into real-time strategy. Battlefleet Gothic: Armada 2 followed in January 2019, broadening the scale of its space battles and the range of represented factions.
With Aliens: Dark Descent, released in June 2023, Tindalos applied its tactical design experience to real-time squad-based action in the Alien universe. Developed in collaboration with 20th Century Games and Disney and published by Focus Entertainment, the game reached PC, PlayStation and Xbox platforms.
Original projects and production experience
In March 2026, Tindalos released EverSiege: Untold Ages with Dear Villagers. The original project combines hero action, strategy and rogue-lite elements, extending the studio’s strategy-focused portfolio into another format.
Alongside game development, Tindalos has historical experience in animation production. Its contribution to the 2013 television series Foot 2 Rue Extrême involved 3D rendering, lighting and compositing, reflecting production capabilities that extend beyond interactive projects.
More about Tindalos Interactive
Founders and leadership
- Romain Clavier and Aurélien Josse co-founded the studio in 2010. Josse is identified as an original founder, without a current executive role established in the report.
- The reported leadership team comprises Michael Sportouch as CEO, Romain Clavier as Creative Director and General Manager, and Matthieu Schneider as Production & Operations Director.
Production approach and recognition
- The studio describes its approach through “innovation through game design” and “doing more with less,” emphasizing design experimentation and efficient production.
- The development of Battlefleet Gothic: Armada marked the studio’s transition to Unreal Engine. The game received a nomination at the 2016 Ping Awards; this recognition was for the game rather than a separately identified studio award.
Notable credits
8 creditsOffices
Current and former locations of Tindalos Interactive
- Paris, Île-de-France, France
Paris offices
HeadquartersAbout this office
**Office** Status: active Headquarters Address: 151 Avenue Jean Jaurès, 75019 Paris, France Opened: 2026 Current operating studio and registered headquarters following the January 22, 2026 relocation. --- **Office** Status: inactive / historical Address: CAP 19, 13 Rue Georges Auric, 75019 Paris, France Opened: 2013 Closed: 2026 Former studio and registered headquarters, occupied from 2013 until relocation in January 2026.
- 3 Rue des Pères, 95170 Deuil-la-Barre, FranceDeuil-la-Barre, Île-de-France, France
Deuil-la-Barre office
Former officeOpened 2010 · Closed 2013
Initial registered office, transferred to Paris in January 2013.
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