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Tin Man Games

Games & Interactive
Open roles
0
Founded
2008
Employees
1-10
Offices
2

About Tin Man Games

Tin Man Games is an independent game developer and publisher based in Melbourne, Australia. Founded in 2008, the studio creates digital gamebooks, choice-based interactive fiction, tabletop-style adventures and virtual reality games. Its catalogue combines original stories with adaptations of established literary, comic and tabletop properties, bringing branching narratives to mobile devices, computers, consoles and VR platforms.

The studio made its debut in early 2010 with An Assassin in Orlandes, the first release in its Gamebook Adventures series. That series established its approach to adapting the reading, decision-making and adventure mechanics of traditional gamebooks for digital play. Its original interactive fiction also includes Choices That Matter, comprising And The Sun Went Out, And Their Souls Were Eaten and And The Heroes Were Lost.

Gamebooks and licensed adaptations

A substantial part of the studio’s work centres on Fighting Fantasy, the gamebook series associated with Ian Livingstone and Steve Jackson. Its adaptations include the multi-title Fighting Fantasy Classics library and The Warlock of Firetop Mountain, which reimagines the adventure through 3D dioramas and miniature-style characters. The library encompasses titles such as The Forest of Doom, House of Hell, Creature of Havoc and Armies of Death.

Other adaptations include Ryan North’s Shakespeare-inspired To Be or Not To Be, Judge Dredd: Countdown Sector 6, Miss Fisher and the Deathly Maze and the Warhammer 40,000 gamebook Legacy of Dorn: Herald of Oblivion. These projects span literary, comic-book and screen-based source material while retaining the studio’s emphasis on interactive storytelling.

Tabletop experiences in virtual reality

The studio has also expanded into spatial and virtual tabletop games. Table of Tales: The Crooked Crown brings its adventure-game interests into VR, while the 2024 release NEON Squad Tactics explores a cyberpunk tabletop setting. Across its catalogue, Tin Man Games undertakes game development, narrative design, interactive scriptwriting and licensed adaptation, with releases spanning iOS, Android, Windows, macOS, Nintendo Switch and VR platforms.

More about Tin Man Games

Founders and team

  • Tin Man Games was co-founded by Neil Rennison and Ben Britten, whose founding role was technical director.
  • The research identifies Neil Rennison as Creative Director, Emma Rennison as Office Manager, Gamebook Editor and communications lead, KG Tan as Design and Narrative Lead and Engine Architect, and Jake Meyer as Gameplay and Tools Engineer.

In-house technology

The studio developed the proprietary Gamebook Adventures Engine, which powered its original gamebook series and supports its branching narrative approach.

Recognition

Table of Tales: The Crooked Crown won Excellence in AR/VR at the 2022 Australian Game Developer Awards. The recognition was awarded to the game.

Notable credits

11 credits
  • NEON Squad Tactics
  • Table of Tales: The Crooked Crown
  • Fighting Fantasy Classics
  • The Warlock of Firetop Mountain
  • Choices That Matter series
  • Legacy of Dorn: Herald of Oblivion
  • Ryan North’s To Be or Not To Be
  • Miss Fisher and the Deathly Maze
  • Judge Dredd: Countdown Sector 6
  • Appointment with FEAR
  • Gamebook Adventures series

Offices

Where Tin Man Games is based

2 locations
  • South Melbourne office

    Headquarters
    Level 2, 164 Kings Way, South Melbourne, VIC 3205, AustraliaSouth Melbourne, Victoria, Australia

    Overall company headquarters and registered corporate office within metropolitan Melbourne.

  • Melbourne office

    Melbourne, Victoria, Australia

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