Thunder Cloud Studio
- Open roles
- 0
- Founded
- 2013
- Employees
- 51-200
- Offices
- 1
About Thunder Cloud Studio
Thunder Cloud Studio is a Hanoi-based game-art and CGI animation outsourcing studio founded in 2013. It provides production services for developers and publishers working across AAA, PC, console, mobile and hybrid-casual games. Its work spans individual production assets, game-ready characters and environments, gameplay animation, cinematic sequences and promotional trailers.
The studio supports both stylized and realistic visual styles, combining 2D visual development with 3D production. Character work includes high-poly and low-poly modeling, texturing, PBR shader preparation and modular character setup. Environment production covers level art, props, weapons, vehicles and the assembly of assets within game engines. Concept artists develop characters, environments, weapons, props, isometric structures and slot-game artwork.
From concept to engine
Thunder Cloud Studio’s production capabilities extend beyond modeling into rigging, skinning, keyframe character and creature animation, prop animation and real-time visual effects. Its technical services include shader configuration, look development, mesh topology requirements and multiple levels of detail. The team integrates assets into client pipelines and assembles production work in Unreal Engine and Unity.
For cinematic and marketing projects, the studio produces in-game cutscenes, CGI animation and promotional videos, including material for user acquisition campaigns. This combination of asset creation, animation and engine integration supports work across both interactive content and the imagery used to promote it.
The studio began with a core team of four artists and subsequently expanded into an in-house production organization. Its reported portfolio includes contributions to more than 300 game titles, serving developers and publishers across North America, Europe and Asia. Its published work encompasses character and creature production, environments, vehicles and cinematic assets, reflecting a business focused on providing external art-production capacity across several stages of game development.
More about Thunder Cloud Studio
Founders and leadership
- Phùng Đình Dũng (Dzung Phung Dinh) is the founder and art director. Before establishing the studio, he worked in the UK visual-effects sector at Double Negative, contributing to films including Skyfall, John Carter and Snow White and the Huntsman. These are his earlier individual credits.
- Hoàng Thùy Dung (Zoey Hoang) is a co-founder and the company's legal representative.
Production approach
The studio describes its production philosophy as Shokunin Craftsmanship, combining Japanese artisanal attention to detail with German industrial discipline and rigorous pipeline management. Alongside its game-engine workflows, the report identifies Autodesk Maya, ZBrush and Marmoset Toolbag among its production tools.
Industry relationships
The report identifies Thunder Cloud Studio as a Global Elite Partner in Scopely's vendor network, a recognition within the publisher's external production relationships.
Notable credits
15 creditsOffices
Where Thunder Cloud Studio is based
- Hanoi, Ha Noi, Vietnam
Hanoi offices
HeadquartersAbout this office
**Hanoi Studio** Status: active Headquarters Address: 2nd Floor, CT1A Nam Do Complex (Nam Do Office / Sevin Office), 609 Trương Định, Phường Thịnh Liệt, Quận Hoàng Mai, Hà Nội, Vietnam Office webpage: https://thundercloud-studio.com/contact-us/ Operational headquarters and primary production studio, including management and artist facilities. --- **Hanoi Registered Corporate Office** Status: active Address: Số 59 Tô Ngọc Vân, Phường Quảng An, Quận Tây Hồ, Hà Nội, Vietnam Registered legal seat of the studio's operating company; distinct from its production headquarters.
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