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Technicolor Games

Games & Interactive
Open roles
0
Founded
2007
Employees
201-500
Offices
4

About Technicolor Games

Technicolor Games is an international creative production and external game development studio serving video game publishers and developers. Its work spans art, animation, cinematics, visual effects and technical production for AAA games across PC, console and mobile platforms. The studio supports projects from early visual exploration through asset creation, engine integration and development testing.

Creative and technical production

The studio’s art services include concept development, visual development, character and creature creation, environments, and hard-surface and organic assets. Production capabilities cover high- and low-poly modeling, texturing and look development, with asset integration into commercial and proprietary game engines.

Animation work includes keyframe character animation, facial animation, rigging, and motion capture cleanup and integration. Its cinematic capabilities encompass real-time sequences and pre-rendered trailers, supported by in-engine lighting, visual effects and particle simulations. These services connect visual production with the technical requirements of interactive projects.

Beyond individual assets and sequences, Technicolor Games provides co-development and engineering support. This includes technical art, shader authoring, tooling, engine optimization and pipeline integration. Development testing, automated quality assurance and quality engineering extend its offering into production validation.

Origins and development

The business began in Bengaluru in 2007 as Technicolor Interactive Services and later adopted the Technicolor Games name. It developed into a dedicated gaming operation within Technicolor Creative Studios, subsequently known as Technicolor Group.

TransPerfect acquired Technicolor Games on March 1, 2025, following financial distress at its former parent. The transaction maintained the operational team and restored access to the main Bengaluru production facility to support continuity for existing client projects. Technicolor Games continues under its own brand as a division of TransPerfect Gaming, retaining its client partnerships and leadership team.

Its international presence spans India, the United Kingdom, Canada and the United States, combining production facilities with leadership and client engagement functions.

More about Technicolor Games

Leadership

The current leadership identified in the research includes:

  • Eric Williams — Division President.
  • Vikrant Kapur — Head of Bangalore Studio and India Operations.
  • Mathew Vadayil — Head of Technology.
  • Alessandra Dematry — FP&A Head.

Production tools

The studio's development pipelines use Unreal Engine 5, Unity, Maya and proprietary AAA studio toolchains.

Notable credits

10 credits
  • Dragon Age: The Veilguard
  • Hogwarts Legacy
  • EA SPORTS FC 25
  • Street Fighter 6
  • FIFA series
  • Assassin’s Creed series
  • Call of Duty series
  • NBA 2K series
  • Tom Clancy’s Rainbow Six Extraction
  • WWE 2K22

Offices

Where Technicolor Games is based

4 locations
  • Montreal office

    Montreal, Quebec, Canada

    Canadian creative studio hub. The supplied street address is historical and is not established as the current premises.

  • Bengaluru office

    Level 9, Navigator Building, International Tech Park Bangalore (ITPL), Whitefield Main Road, Bengaluru, Karnataka 560066, IndiaBengaluru, Karnataka, India

    Largest studio and primary production facility, also identified as Bangalore.

  • London office

    London, England, United Kingdom

    European hub and studio office. The report gives multiple premises references without resolving the current street address.

  • San Francisco office

    160 Spear Street, Suite 400, San Francisco, CA 94105San Francisco, California, United States

    North American leadership and client engagement hub.

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